Junko Enoshima

Danganronpa · Games · JunkoMonokumaNeo World Program Human; Ultimate Fashionista, Ultimate Analyst, Ultimate Despair, The Despair Sisters Teddy Bear, Robot, Headmaster, Mastermind, Puppet, Virus Artificial Intelligence, Alter Ego

Junko Enoshima

Tier
HIGH 7-C
Attack Potency
Large Town Level
Speed
Superhuman
Durability
Large Town Level

As Monokuma

Tier
HIGH 7-C
Attack Potency
Large Town Level
Speed
High Hypersonic, up to Relativistic+
Durability
Large Town Level

Neo World Program

Tier
8-A, up to LOW 7-B
Attack Potency
Multi-City Block Level+, up to Small City Level
Speed
Hypersonic+, up to Relativistic+
Durability
Multi-City Block Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Memory Manipulation (With Yasuke Matsuda's research, she can erase memories. Erased two years' worth of memories from the Class 78 students. She erased Class 77-B's memories of Izuru Kamukura. Can also restore them with the Escape Button)
  • Slight Toon Force (Survived most of her execution with no visible wounds before being squashed to death, and even then, the Ultimate Despair was able to retrieve Junko's body parts)
  • Summoning (Can control and summon up to 100 Monokumas)
  • Limited Immortality (Type 6; her AI can be uploaded into computers and other devices (1, 2) or even bodies, though this requires very specific conditions that would require lengthy preparation)
  • Extraordinary Genius Intelligence
  • Information Analysis, Analytical Prediction, and Enhanced Senses (Junko is able to read and analyze anything as data virtually instantaneously, being able to determine the personality, abilities, thoughts, and history of her foes with a mere glance. Her analytical skills are so high that she can practically predict the future, and is even mistaken for precognition. Junko predicted the entire sequence of events in Danganronpa Zero, including all the actions Yasuke Matsuda would take, her own actions as an amnesiac Ryoko Otonashi, and the actions of everyone else involved in the story, including characters such as The Steering Committee, Mukuro, Makoto, Kyoko, and Yuto. Instantly analyzed all the necessary information that she would need to replicate Ryota Mitarai's anime. Can predict what a person is going to do, predict what a person is going to say (such as her saying correct before Makoto could even answer), or predict entire events, such as how she predicted the tragedy (also stated here, here, here, here, and here) and the events within it. As an amnesiac Ryoko Otonashi and with the help of her memory notebook, she analyzed Madarai's thoughts, actions, and movements, and predicted the moves that he will take next. Predicted Madarai's reactions regarding her predictions, such as him thinking that she has precognition, and predicted what his next thoughts and actions will be against her talent. Upon meeting Izuru Kamukura for the first time, Junko recognized that he also possessed the Ultimate Analyst talent and understood that he knew any attack against him would be futile. Because of this talent, her senses are very sharp and can sense the potential of Ryota Mitarai just by walking past him, and as well as the potential of Makoto Naegi. Alter Ego Chihiro said that Junko, in AI form, was behaving in a way as if she already knew what Alter Ego Chihiro was planning to do)
  • Accelerated Development (Passive; Intelligence and Abilities; she can analyze her surroundings and gather data with superhuman speed, which enables her to learn the applications and abilities of other Ultimate talent holders at a very fast pace, such as Chihiro Fujisaki's artificial intelligence, Yasuke Matsuda's techniques in neurology for memory manipulation, and Ryota Mitarai's animation techniques)
  • Statistics Amplification (Enforcing despair can give adrenaline that lets them ignore mortal wounds)
  • Madness Manipulation (Done with Yasuke Matsuda's research about the brain and memory manipulation, and with Ryota Mitarai's animation techniques. With those two combined, she can use a variety of brainwashing techniques, along with her social influencing skills)
  • Type 1 (Using this brainwashing method, she can directly lobotomize a person while showing them a video, manipulating their brain primarily through Yasuke Matsuda's research and inducing despair)
  • Type 2 and Social Influencing (Makoto Naegi described her as having more charm and presence than any other high school girl in the country. Was stated by Izuru to be talented at using people. Coerced Juzo Sakakura into reporting that she is innocent. Took advantage of Monaca Towa so that she could mass produce machines that she can use for The Tragedy, and then manipulated the Warriors of Hope to the point that all the members aside from Monaca thought that Junko genuinely loved them. Junko as Shirokuma and Kurokuma manipulated the kids and the adults, pitting them against each other to further her agenda of spreading despair. Manipulated the Reserve Course students into rioting and taking her side, and weaponized memes, trends, cultures, and ideologies in a way that enabled her to brainwash the masses. She can easily drive other people to be suicidal, homicidal, and full of despair. This can be achieved psychologically, both in-person as shown here, and here. She can even influence and incite a group of people online, which was described as brainwashing. This can also be done technologically via Monokuma's Gloomy Sunday, or forcing them to watch a video with Ryota Mitarai's video, however, it is also possible for her to drive someone insane by just showing a mutual killing video without Ryota's animation techniques. Yasuke Matsuda stated that the killing game involving the Student Council members, which she instigated, used various methods, including scattering weapons, threatening to kill everyone if no murder took place, and committing murders in plain sight to demonstrate, among others. Other people under the influence of despair can also inflict despair on others)
  • Mind Manipulation, and Morality Manipulation (Via brainwashing with the despair video, leaking it on the Internet drove a large amount of people to become suicidal, and become anarchists that tore down any buildings, killed people with glee and replaced famous buildings with one's themed after Monokuma and Junko. Made Class 77-B willing to kill themselves to be possessed by her AI, as well as making them psychotic)
  • Possibly Acupuncture (Should be capable of utilizing needles as a weapon and use them in a brainwashing method as most of her brainwashing methods came from Yasuke Matsuda's research)
  • Fire Manipulation (Was unaffected from being burned alive in her "Ultimate Punishment")
  • Electricity Manipulation (Was unaffected from being electrocuted in her "Ultimate Punishment")
  • Inorganic Physiology (Type 2)
  • Small Size (Type 0; 75 cm)
  • Martial Arts (Somewhat kept up with Sakura Ogami)
  • Bodily Weaponry (Claws)
  • Breaking the Fourth Wall
  • Self-Destruction (Shown here)
  • Information Analysis (His left, red eye can estimate age, heart rate, measure the distance of an opponent from Monokuma and measure the opponents' velocity)
  • Enhanced Senses (Vision【Infrared & Night】; His left, red eye seems to have an "eye mode" which has a night vision and an infrared vision)
  • Stealth Mastery (Monokuma can blend into backgrounds with two-tone color divisions that match their color scheme)
  • Possibly Afterimage Creation (Shown here)
  • Inorganic Physiology (Type 2; the avatar is an artificial intelligence made of data)
  • Law Manipulation (Can add rules inside of the Neo World Program which needs to be followed, which if broken can lead to death and/or execution)
  • Data Manipulation (Has control inside the Neo World Program at the level of the Overseers)
  • Hacking (Hijacked the camera systems)
  • Resurrection (Can upload its data into all of its copies, of which it has 10^60 and is making more every second)
  • Teleportation, Portal Creation, and Memory Manipulation (Is capable of teleporting in almost every space that belongs to the Neo World Program. Also teleported Nagito to his Monokuma Theater. Created the portal door that was similar to Usami's door inside Nagito's mind, and the portal lead to Nagito's memories of the past and the Hope's Peak Academy)
  • Mind Manipulation (As an Overseer, he holds the same authority as Usami, who was tasked with undoing trauma experienced in the real world and reversing brainwashing. However, in his case, his role is to inflict trauma on the students of Class 77-B)
  • Immortality (Type 6)
  • Enhanced Senses (Vision; His red eye should function the same as the original Monokuma's red eye. He stated that he can see well at night and has no trouble seeing in the dark)
  • Small Size (Type 0; 65 cm)
  • Duplication, Avatar Creation and Illusion Creation (Has around 10^60 copies of himself. Can create fake avatars that mimic someone else's appearance and voice)
  • Disease Manipulation, Empathic Manipulation, and Madness Manipulation (Through Despair Disease)
  • Robot Creation (Created the Monobeasts)
  • Explosion Manipulation (Via Tiger Monobeast. Also via rockets)

Weaknesses

JunkoMonokuma Makoto Naegi, because she has difficulty reading him, as his luck is weaker than Nagito Komaeda's. Unlike Nagito's luck, which often creates "convenient" situations that benefit him and align with his desires, Makoto's luck mostly manifests in unpredictable near-death scenarios and "it comes and goes", as she describes it. Moreover, Makoto is not aware of how his luck operates or how to manipulate it, unlike Nagito. She also hates hope, and will flip when facing someone with Ultimate Hope (such as Makoto). Purposely leaves flaws in her plans, so there is a small chance her plan will fail and she herself will be consumed by despair. Due to the nature of her talent, she can easily become bored, leading her to create new personalities to stave off the boredom temporarily, though she eventually grows bored of them as well. As AI Junko, she only has the authority to add rules, and does not have the authority to delete rules. Since she assumed the role of an Overseer Teacher, she can be restricted by pre-existing rules or ones she established herself, such as Rule #4, which forbids Overseer Teachers from directly interfering with participants. Same as Junko as she's the one controlling him. There's a certain spot on Monokuma where the bomb mechanism and his power source align, if it's hit at the right spot then one Monokuma immediately dies without any explosion. As a virus avatar with the same level of an overseer, he is restricted by the status itself. There are restrictions in the program that disable teleportation to certain places, where he can not come and go as he pleases, like Nezumi Castle. Similar to Alter Ego Junko, he only has the authority to add rules. She can not modify or remove currently existing ones.

Ranked #6 of 100 in Danganronpa by strength.

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