Tyler Navarro

Power Rangers · Series · Human. Red Ranger. Waiter. Explorer. Archaeologist.

Unmorphed

Tier
HIGH 6-A, up to 5-B
Attack Potency
Multi-Continent Level, up to Planet Level
Speed
Massively Ftl, up to Massively Ftl+
Durability
Multi-Continent Level, up to Planet Level

Dino Charge

Tier
5-A
Attack Potency
Large Planet Level
Speed
Massively Ftl, up to Massively Ftl+
Durability
Large Planet Level

Dino Super Charge

Tier
5-A
Attack Potency
Large Planet Level
Speed
Massively Ftl, up to Massively Ftl+
Durability
Large Planet Level

Legend Ranger

Tier
5-A
Attack Potency
Large Planet Level
Speed
Massively Ftl, up to Massively Ftl+
Durability
Large Planet Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Rage Power (Fury disrespecting his dad filled Tyler with anger which allowed Tyler to turn the tables and stomp Fury who was previously overpowering him)
  • Attack Reflection (All weapons in Dino Charge can reflect attacks)
  • Acausality (type 1)
  • Immortality (type 1) and Resistance to Time manipulation (The energems completely trascend the space-time itself, this allows the rangers to completely bypass time as seen from them not being effected by time travel or making them forever young as time does not pass for them)
  • Martial Arts (Tyler was repetitively shown to be a great fighter even while unmorphed, he is capable to engaging in combat with the most dangerous criminals in the universe including people like fury who are extremely skilled in their own right)
  • Size Manipulation (Can change the size of his Zord so he can transform into the T-Rex Super Dino Charge Ranger)
  • Gas Manipulation (With his Dino Gas Charger he can make his zord release a deadly gas)
  • Explosion Manipulation (Some of his attacks can cause explosions)
  • Energy Projection (Some of his attacks are energy based)
  • Fusionism (Can fuse his zord with other zords in order to form megazords, he can combine his Morpher with his Saber to create the Dino Blade Blaster and can combine all the Ranger's weapons into the Dino Spike using the Dino Spike Charger)
  • Flight (Can summon the Plesio Zord which allows him to fly)
  • Acrobatics (All the rangers are very acrobatic)
  • Weapon Mastery (The Dino Charge Morpher and the Dino Saber)
  • Fire Manipulation (With Dino Blaze Charger he can make his zord breath fire)
  • Heat Manipulation (His Dino Blaze Charger is a hot beam that melts ice)
  • Stealth Mastery (Was able to sneak into Sledge's ship without anyone noticing him )
  • Summoning (Can summon his motocycle, the Dino Cycle and his zords)
  • Statistics Amplification (The energem can amplify one's stats)
  • Information Analysis (His communicator contains a map and a scanner that traces alien biosights, his motorcycle, the Dino Cycle also tracks down energy)
  • Transformation (Can transform into the Red Dino Charge Ranger and the T-Rex Super Dino Charge Ranger) and Resistance to Ice Manipulation (The energem prevent the rangers from being frozen) to Fear Manipulation through Supernatural Willpower (All rangers are capable of resisting the fear powers of Bones through their will and bravery)
  • to Absorption (The energem allows rangers to break free from absorption) and to Sleep Manipulation (Resisted the Dino Hypnotize Charger that was designed to put him to sleep)
  • All previous plus Enhanced Skills and Acrobatics (When a ranger morphs, their skill are heavily enhanced to the point even a person who is horrible at martial arts can become a "Lethal Weapon", effortersly destroyed Badussa, kept up with Snide and Doomwing despite the latter mastering all of Zenowing's skills and even threw hands with Sledge at his prime)
  • Self-Sustenance (Type 1: All rangers can breath in space)
  • Instinctive Reaction (The Rangers when they morph know the ideal skill moves in a fight before they even do them, it's a preset instinct. Thanks to that instinct the Rangers can also hit enemies without the need of seeing them )
  • Underground Mobility (Upon activating X armor mode he can dig underground for surprise attacks and such)
  • Transformation (Can transform other Zords like the Plesio Zord into Megazords)
  • Limited Durability Negation (The finishers of the Power Rangers can make weakened or weaker opponents explode into nothing)
  • Magma Manipulation (His pose triggers volcanic eruptions)
  • Explosion Manipulation (His pose triggers explosions)
  • Statistics Amplification and Transformation (Can transform into Dino Drive mode which doubles the Ranger's and the Zord's powers although the mode is activated only while inside a zord, Super Dino Drive mode amplifies their power even further. The dino chargers increase the power of the morpher allowing the Rangers to create their finishers)
  • Summoning (Upon using the Dino Armor X Charger he can activate Dino Steel mode which allows him to summon his personal weapon, the T-Rex Smasher) and Resistance to Space Radiation (All rangers are fine in space)
  • to Deconstruction (Similar to the other DC rangers, he can take Goldar Maximu's energy attacks which can deconstruct Sledge)
  • to Electricity Manipulation (All rangers were fine after they took a blast which included 10 million gigavolts worth of electricity) and to Heat Manipulation (The suit of the dino charge rangers protect the user from heat, Tyler while extremely weakened was ok inside a volcano)
  • All previous heavily enhanced minus X armor and Dino Steel mode abilities plus Enhanced Explosion Manipulation and Energy Manipulation (His explosion and energy attacks are heavily enhanced)
  • Fusionism
  • Summoning and Statistics Amplification (Has access to all of the weapons and chargers of the rangers, this allows him to enter multiple "Formations" where he is fused with the chargers amplifying even further his power, he can transform into the Tri-Stego, Para-Raptor, Tri-Ankylo, Ankylo-Pachy and Stego-Spino formations)
  • Forcefield Creation (with the Stego-Spine or Tri-Stego formations he can create a forcefield to block attacks)
  • Telekinesis (With the Tri-Ankylo formation he can telekenitically throw rocks to their opponent)
  • Aura and Shockwave Creation (He can cover himself in a red aura and by doing so he can release a shockwave, his punches and kicks can cause shockwaves as well) and Fusionism (Can fuse his Dino Charge Morpher and his T-Rex Super Charge Blaster)

Weaknesses

A bit simple-minded and very reckless

Ranked tied for #16 of 62 in Power Rangers by strength.

More from Power Rangers

Close fights from other series

Compare Tyler Navarro with another character · Tyler Navarro on the VS Battles Wiki