Kamen Rider Knight
Kamen Rider · Series · Human, Kamen Rider
Ren Akiyama
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Athletic Human
- Durability
- Wall Level
Base Form
- Tier
- HIGH 7-C
- Attack Potency
- Large Town Level
- Speed
- Superhuman, up to Supersonic
- Durability
- Large Town Level
Survive Form
- Tier
- HIGH 7-C
- Attack Potency
- Large Town Level
- Speed
- Superhuman, up to Supersonic
- Durability
- Large Town Level
Rider Time: Kamen Rider Ryuki
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Massively Ftl+
- Durability
- Complex Multiverse Level
Desire Royale
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Massively Ftl+
- Durability
- Complex Multiverse Level
Powers and abilities
- Superhuman Physical Characteristics
- Transformation
- Martial Arts
- Skilled Swordsman
- Extrasensory Perception (Can sense the exact location of a Mirror Monster from a far distance) | All previous abilities
- Acrobatics
- Enhanced Senses (Knight can see 10 km and hear 25km away, has infrared vision, and night vision)
- Dimensional Travel and Immersion (Can travel to the Mirror World through any reflectable surface)
- Information Analysis (Ryuki Riders can accurately detect and track an enemy’s position, and can use the battle information gained by Darkwing and vice versa. Contract Monsters can record the characteristics of Mirror Monsters)
- Limited Telepathy (The Zippet Thread transmitted user's will to contract monster)
- Explosion Manipulation (His attacks have a tendency of causing explosions)
- Purification (Type 1; Ryuki Riders mask purifies poisonous gases and other dangerous substances)
- Summoning with Advent (Can summons Darkwing and weapons)
- Fusionism and Flight (can unite with Darkwing to fly)
- Electromagnetic Manipulation (Electromagnetic waves made by Darkwing/Darkraider that can cause paralysis) with Nasty Vent
- Duplication with Trick Vent
- Soul Absorption (Contract Monster can absorb Mirror Monster's souls to make themselves stronger)
- Contract Monster have Regeneration (High-Mid; If the Contract Monster's soul is not absorbed after it's defeat, it can regenerate from being blown to pieces)
- Resistance to Density Manipulation (Ryuki Riders can withstand water pressure up to 10,000m in the deep sea)
- Poison Manipulation (Ryuki riders were directly hit by Ouja’s Venosaber which has poison but wasn't affected)
- Paralysis Inducement (Ryuki riders have resistance to Evil Whip)
- Fragrance Manipulation via mask
- Sleep Inducement (Knight was unaffected by Sonora Buma's hypnotic waves that made Shimada and Reiko fall into sleep)
- Limited Resistance to Deconstruction/Possibly Existence Erasure (Ryuki Riders can stay in mirror world for 9 minutes 55 sec,the mirror world is said to turn organisms other than mirror monsters into particles in a short time after they invade, and eventually their existence disappears.) | All previous abilities enhanced plus Wind Manipulation
- higher Enhanced Senses (His vision got increased to 15km and hear 30km)
- Transformation with Darkraider (Can transforms itself into a motorbike)
- Energy Projection (Can shoot a laser beam that paralyzes the enemies)
- Light Manipulation (Dark Visor Zwei can shoot light arrows)
Weaknesses
Knight must abide by the rules of the Rider War among the thirteen participants. These consequences include keeping his V-Buckle intact to survive within the Mirror World and to honor his pact with Darkwing by giving it life-force to keep it from turning on him.
Ranked tied for #8 of 279 in Kamen Rider by strength.
More from Kamen Rider
Close fights from other series
Compare Kamen Rider Knight with another character · Kamen Rider Knight on the VS Battles Wiki