Toy Bonnie

Five Nights at Freddy's · Games · Toy animatronic, Possessed animatronic, Toy variant of Bonnie the Bunny | Toy animatronic, Possessed animatronic, Toy variant of Bonnie the Bunny, Construct of The One You Shouldn't Have Killed

FNAF 2

Tier
9-B
Attack Potency
Wall Level
Speed
Superhuman
Durability
Average Human, up to Wall Level

Ultimate Custom Night

Tier
9-C
Attack Potency
Street Level
Speed
Subsonic
Durability
Street Level

Special Delivery

Tier
9-B
Attack Potency
Wall Level
Speed
Superhuman
Durability
Wall Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Remnant (Mid-Tier)
  • Inorganic Physiology (Type 1; Is a possessed animatronic)
  • Self-Sustenance (Types 1, 2, and 3; As a robot, Toy Bonnie lacks a need for food, water, air, or rest)
  • Enhanced Senses (Can see in the completely dark rooms of the pizzeria without them being illuminated by the player's flashlight)
  • Information Analysis (The Toy animatronics possess facial recognition software connected to a criminal database)
  • Berserk Mode (Becomes extremely aggressive towards adults, so much so that he can overcome his programmed passivity during daytime)
  • Stealth Mastery (Can enter the player's office without them noticing)
  • Superhuman Physical Characteristics
  • Immortality (Types 1, 2 and 8; Characters frequently talk of torturing and killing the player for eternity, Comparable to Foxy who can literally tear himself limb from limb with no ill effects, Can be brought back by The One You Should Not Have Killed after being erased by the Death Coin)
  • Self-Sustenance (Types 1, 2, and 3; As a robot, Toy Bonnie lacks a need for food, water, air, or rest)
  • Enhanced Senses (Can see in the dark)
  • Inorganic Physiology (Type 2; created by The One You Shouldn't Have Killed to torture William Afton)
  • Resistance to Temperature Manipulation (Is unaffected by the Heater, which can cause animatronics to glitch out and malfunction)
  • Superhuman Physical Characteristics
  • Remnant (Low-Tier)
  • Inorganic Physiology (Type 1; The fact that he can feed on remnant implies some type of possession of it)
  • Stealth Mastery (Can sneak across entire continents without being heard)
  • Invisibility (via Cloaking, which makes him completely invisible to everything but cameras which static up)
  • Illusion Creation or Teleportation via Fake-outs (If the animatronics do not decloak during charges, only their eyes appear, and they vanish after reaching the player)
  • Technology Manipulation (The player's phone produces static when hovering over the animatronic's location. Can cause the phone to glitch out temporarily with interference and can perform Haywires.)
  • Self-Sustenance (Types 1, 2, and 3; As a robot, Toy Bonnie lacks a need for food, water, air, or rest)
  • Teleportation/BFR (Can have Plushtrap's CPU, which brings the player to a new area altogether when encountered)
  • Enhanced Senses (Can see in the dark)
  • Light Manipulation (Emits light as System Error Toy Bonnie)
  • Camouflage (As Boulder Toy Bonnie and Sunken Toy Bonnie)
  • Resistance to Electricity Manipulation (Via returning despite being majorly shocked which disables most electronics instantly)

Weaknesses

Is typically only hostile from 12 AM to 6 AM, although he can overcome this if enraged. Can be fooled by someone wearing a spare Freddy Fazbear head. | As before minus only being hostile from 12 AM to 6 AM. | As before.

Ranked tied for #20 of 112 in Five Nights at Freddy's by strength.

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Close fights from other series

Compare Toy Bonnie with another character · Toy Bonnie on the VS Battles Wiki