Acererak
Dungeons & Dragons · Tabletop · Cambion Demilich
- Tier
- HIGH 6-A
- Attack Potency
- Multi-Continent Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Multi-Continent Level
Powers and abilities
- Superhuman Physical Characteristics
- Abstract Existence (As outsiders, Demons are purely abstract in their physiology, only maintaining an illusion of fleshy existence)
- Chaos Manipulation/Law Manipulation (Demons play into the multiversal balance of Chaos and Law; they are formed from Chaos and their mere presence raises levels of ambient chaos, thus causing chaotic effects to take place. With enough of an upset balance, entire planes of existence can be sent careening into the Abyss)
- BFR (Anything a demon eats is sent to the Abyss)
- Fear Manipulation
- Memory Manipulation (The insides of demons generate "blood", a black viscous material that, when it comes into contact with an enemy, induces supernatural fear and short term memory loss)
- Corruption (Types 1 and 2)
- Soul Manipulation (Demonic interaction rends the soul and corrupts the flesh, Acererak can absorb souls to fuel him)
- Immortality (Types 1, 2, 3, 4. 7 and 8; Outsiders, when slain outside of their home plane, will drop their essence back into their own plane of existence to be reborn, typically a century later for lesser Outsiders and potentially instantly otherwise)
- Blood Manipulation (Blood spontaneously appears in the presence of demons, oozing from walls and filling structures)
- Spatial Manipulation (Mazes conjure spontaneously in the presence of Demons, buildings can possess larger insides than outsiders permit)
- Weather Manipulation (Weather is affected by the Chaotic upset of a demon's presence, causing effects such as blizzards in the middle of summer or earthquakes away from fault lines)
- Power Modification (Demons cause magical powers to become slightly modified in their presence, giving them a sickly, corrupted look)
- Death Manipulation (Plants and animals die for inexplicable reasons when in the same biome as a demon)
- Disease Manipulation (Creatures of good or lawful alignments may become sickened or ill at ease when in a Demon's presence)
- Animal Manipulation
- Biological Manipulation (A demon can warp the creatures in the area into dire forms of itself, becoming stronger and meaner)
- Possession (Demons of even lower stature can possess enemies to take control of them)
- Incorporeality (Demons become insubstantial wisps whilst attempting to possess enemies, being unable to be touched even by other spiritual creatures)
- Astral Projection (Demons can project freely onto the Astral Plane)
- Mind Manipulation (Demons possessing a foe can take over their minds, Acererak can manually control the minds of many targets)
- Sense Manipulation (Aside from the target's mind, a demon can hijack a target's senses)
- Transformation (Possessed creatures can have their physiologies altered into those of demons over a course of days)
- Curse Manipulation and Statistics Reduction (Demons who take the role of a Corrupter Demon can, upon possessing a target or object, bestow curses with a touch, inducing severely reduced stats and capabilities)
- Power Bestowal (An Enhancer demon can bestow abilities upon an object it possesses, making it far stronger with various magical effects)
- Telepathy (All demon types maintain telepathy)
- Large Size (Type 0)
- Non-Physical Interaction (Magic in D&D can interact with conceptual demons, abstract devils, intangible elementals, and incorporeal ghosts; potent enough magic can even affect fully nonexistent beings such as Shar)
- Incorporeality (Was born a cambion of a Balor and a human- demons are born from the concepts of sins; at some point ascended to the position of Demilich, a lich that has abandoned all physical forms)
- Magic
- Reality Warping
- Self-Sustenance (Types 1, 2, and 3, as an Undead Demilich, he requires no typical needs of survival and effectively has infinite stamina)
- Truesight
- Matter Manipulation (Can instantly disintegrate enemies, leaving behind only a fine dust)
- Existence Erasure
- Absorption
- Probability Manipulation via Legendary Resistances
- Regeneration (Low-Godly, all liches can reform from their soul, stored away in a phylactery)
- Telekinesis
- Ice Manipulation
Weaknesses
Underestimates the resolve of his enemies Cover Art of Acererak from the Tomb of Annihilation module from 5th EditionOfficial Artwork of Acererak from Dungeon Magazine #153A D&D figure piece of AcererakFanart of Acererak, credit to Penar Petev of Artstation
Ranked tied for #33 of 704 in Dungeons & Dragons by strength.
More from Dungeons & Dragons
Close fights from other series
Compare Acererak with another character · Acererak on the VS Battles Wiki