Faerie Dragon
Dungeons & Dragons · Tabletop · Fey Dragon
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level+
- Speed
- Subsonic+, up to High Hypersonic+
- Durability
- Wall Level, up to Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Flight
- Small Size (Type 0)
- Telepathy (Can communicate with other Faerie Dragons at a range of miles)
- Invisibility (Can become invisible at will)
- Empathic Manipulation (Breathes euphoria, causing the target to simply do nothing while afflicted except wander around)
- Enhanced Senses (Can see in pitch darkness)
- Social Influencing (Maintains vast skills to manipulate enemies, be it by bluff, diplomacy, or intimidation)
- Stealth Mastery (Excellent at hiding, beyond a professional rogue's mastery of the art)
- Underwater Breathing (Type 2, can breathe outside and inside of water)
- Clairvoyance (Capable of using Legend Lore, which details to them the history of any particular person, place, organization, event, etc)
- Broadway Force (Capable of casting Otto's Irresistable Dance, which forces the target to dance uncontrollably)
- Resistance Negation (Otto's Dance ignores resistances)
- Duplication (Capable of casting Simulacrum, which causes a second version of themselves to appear with all their abilities)
- Causality Manipulation (Limited Wish bends past present and future to achieve some requested effect now)
- Weather Manipulation (Can control weather over a huge area with Control Weather)
- Illusion Creation (Maintains many illusion-creating spells, including Project Image, which can fool all senses)
- Perception Manipulation (Can alter enemies' perception of distance with Distance Distortion, causing them to fumble about impotently)
- Telekinesis (Self-explanatory)
- Forcefield Creation (Can create walls of raw force, immune to physical damage, to protect itself)
- Transmutation (Can transform earthen materials into liquids and turn other creatures into harmless toads or some other thing with Polymorph Other)
- Summoning (Can summon Mordenkainen's Faithful Hound)
- Shapeshifting (Can transform into nearly anything via Polymorph)
- Body Puppetry (Can force a target to fumble about aimlessly)
- Fire Manipulation
- Mind Manipulation (Can implant a suggestion in the mind of an enemy, forcing them to comply)
- Time Manipulation (Can slow down time on a target, forcing them to slow with it)
- Fear Manipulation (Phantasmal Force conjures an illusion of the target's deepest fears)
- Sound Manipulation (Magic Mouth can be made to spout encoded phrases)
- Memory Manipulation (Can erase individual memories from a target's mind)
- Sleep Manipulation (Capable of forcing a target to sleep)
- Light Manipulation (Can bend the lights around it to create mesmerizing patterns)
- Earth Manipulation (Capable of animating large quantities of Earth to serve it)
- Teleportation (With Transport via Plants, it can teleport between plant life over huge distances)
- Air Manipulation (Can control the winds over a large area)
- Size Manipulation (Can increase the size of animal life to gargantuan sizes)
- Heat Manipulation (Can control the temperature in a short radius around itself completely)
- Plant Manipulation (Can create plant life at will)
- Animal Manipulation (Can compel animals to follow it and assist it willingly, and can even speak directly to them and plant life)
- Water Manipulation (Can generate water)
Weaknesses
Generally abhors combat and will only enter combat if forced to do so
Ranked #115 of 704 in Dungeons & Dragons by strength.
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