Formian
Dungeons & Dragons · Tabletop · Lawful Outsiders
Worker
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Subsonic
- Durability
- Wall Level
Warrior
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Subsonic
- Durability
- Wall Level
Taskmaster
- Tier
- 9-A
- Attack Potency
- Small Building Level
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level
Myrmarch
- Tier
- 8-C
- Attack Potency
- Building Level
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Building Level
Queen
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Immobile, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Abstract Existence (Type 1, Outsiders are abstract representation of concepts; in this case, the concept of Law)
- Healing
- Creation via Make Whole
- Natural Weaponry
- Self-Sustenance (Types 2 and 3)
- Law Manipulation/Chaos Manipulation (Formians contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc)
- Extreme Resistance to Poison Manipulation
- Sound Manipulation
- Petrification
- Ice Manipulation
- Electricity Manipulation
- and Fire Manipulation
- Superhuman Physical Characteristics
- Abstract Existence (Type 1, Outsiders are abstract representation of concepts; in this case, the concept of Law)
- Natural Weaponry
- Self-Sustenance (Types 2 and 3)
- Stealth Mastery
- Poison Manipulation
- Acrobatics
- Law Manipulation/Chaos Manipulation (Formians contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc)
- Extreme Resistance to Poison Manipulation
- Sound Manipulation
- Petrification
- Ice Manipulation
- Electricity Manipulation
- Magic
- Reality Warping
- Holy Manipulation
- Subjective Reality
- and Fire Manipulation
- Superhuman Physical Characteristics
- Abstract Existence (Type 1, Outsiders are abstract representation of concepts; in this case, the concept of Law)
- Natural Weaponry
- Telepathy
- Poison Manipulation
- Mind Manipulation via Dominate
- Social Influencing
- Law Manipulation/Chaos Manipulation (Formians contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc)
- Self-Sustenance (Types 2 and 3)
Weaknesses
Inefficient without the constant direction of the queen | Same as base | Same as base | None notable | Her limbs are atrophied, all but preventing movement and physical expressions of power
Ranked #70 of 704 in Dungeons & Dragons by strength.
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