Frost Worm

Dungeons & Dragons · Tabletop · Huge Magical Beast (Cold)

Tier
HIGH 8-C, up to 8-A
Attack Potency
Large Building Level, up to Multi-City Block Level
Speed
Relativistic+, up to Ftl+
Durability
Large Building Level, up to Multi-City Block Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Large Size (Type 1; They are 40 feet long)
  • Camouflage (Shown here)
  • Enhanced Senses (Have night vision)
  • Bodily Weaponry (Use their bite in combat)
  • Underground Mobility (Shown here)
  • Magic
  • Non-Physical Interaction (Magic is able to affect the variety of abstract, intangible, incorporeal, conceptual, and nonexistent enemies)
  • Breath Attack (Via Breath Attack)
  • Self-Destruction (Via Death Throes)
  • Martial Arts (Via Weapon Focus; Explained here)
  • Supernatural Willpower (Via Iron Will)
  • Sound Manipulation and Mind Manipulation (Via Trill)
  • Aura and Temperature Manipulation (Passively generates below zero colds from its body to damage enemies)
  • Extreme Resistance to Cold (Shown here)

Weaknesses

They are vulnerable to heat. They are unable to burrow through stone.

Ranked tied for #75 of 704 in Dungeons & Dragons by strength.

More from Dungeons & Dragons

Close fights from other series

Compare Frost Worm with another character · Frost Worm on the VS Battles Wiki