Ghaele

Dungeons & Dragons · Tabletop · Royal Eladrin

Tier
LOW 7-B
Attack Potency
Small City Level
Speed
Relativistic+, up to Ftl+
Durability
Small City Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Abstract Existence (Type 1, As Outsiders, eladrin are purely abstract in their physiology, lacking any biology in a traditional sense; these particular Outsiders represent the concepts of snow, wind, and sand)
  • Law Manipulation
  • Chaos Manipulation (Eladrin contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc)
  • Longevity
  • Enhanced Senses
  • Flight
  • Weapon Mastery
  • Holy Manipulation
  • Subjective Reality (The might of holy magic occurs because there is significant belief that it will occur- with enough power, one might cause incredible effects, such as resurrecting a demon lord)
  • Light Manipulation
  • Fear Manipulation and Death Manipulation via Gaze (Evil creatures seen by the Ghaele die instantly- those that resist are induced with paralytic fear)
  • Intangibility via Globe Form
  • Aura
  • Attack Reflection via Protective Aura (Magically grants allies within range, including the Ghaele themselves, to deflect attacks)
  • Empathic Manipulation via Charm
  • Healing
  • Telepathy via Detect Thoughts
  • Evil Detection
  • Illusion Creation via Disguise Self
  • Power Nullification via Dispel Magic
  • Paralysis Inducement via Hold
  • Invisibility
  • Teleportation
  • Fire Manipulation/Acid Manipulation/Electricity Manipulation/Poison Manipulation/BFR/Petrification/Madness Manipulation via Prismatic Spray
  • Statistics Amplification via Resistance
  • Life Manipulation via Virtue
  • Animal Manipulation via Calm Animals
  • Blessed
  • Forcefield Creation via Shield of Faith
  • Smoke Manipulation via Obscuring Mist
  • Omnilingualism via Comprehend Languages
  • Truth Inducement via Zone of Truth
  • Heat Manipulation via Searing Light
  • Underwater Breathing (Type 4)
  • Self-Sustenance (Types 2 and 3)
  • BFR via Banishment
  • Summoning
  • Resurrection via Raise Dead
  • Weapon Creation via Blade Barrier

Weaknesses

Damage reduction is overcome by morally evil-aligned weapons

Ranked tied for #63 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Ghaele with another character · Ghaele on the VS Battles Wiki