Gargoyle
Dungeons & Dragons · Tabletop · Medium Elemental, Medium Elemental Humanoid (Earth), Medium Monstrous Humanoid (Earth)
Regular
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level
- Speed
- Subsonic
- Durability
- Wall Level, up to Small Building Level
Rock Hurler
- Tier
- 8-C
- Attack Potency
- Building Level
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Building Level
Giant Four Armed
- Tier
- 8-C
- Attack Potency
- Building Level
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Building Level
Rocktempest
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Flight (Shown here)
- Natural Weaponry (Use their bite and claws in combat)
- Damage Reduction (Shown here)
- Enhanced Senses (Have night vision. They can sense vibrations through solid matter and liquids within 50 feet.)
- Inorganic Physiology (Type 1; They are animated rock as a byproduct Ogrémoch)
- Non-Physical Interaction (Their melee attacks count as magical with it letting them hit abstract, intangible, incorporeal, conceptual, and nonexistent enemies)
- Self-Sustenance (Types 1, 2, and 3; They do not require sleep, air, water and food)
- Immortality (Type 9; As an elemental an it can be hit only by +2 magical weapons and above which means it exists on at least three planes)
- Camouflage (Via False Appearance)
- Stealth Mastery (Shown here)
- Statistics Amplification and Regeneration (Mid-Low; Via Stone Form)
- Limited Absorption (Can slowly siphon minerals from rocks)
- Resistance to Temperature Manipulation and Electricity Manipulation (They are made from rock)
- optionally Gargoyles can have Additional Limbs (Some Gargoyles are born with extra limbs or horns)
- and different compositions
- Same as before plus Weapon Mastery (Are adept at throwing stones)
- Same as regular plus Large Size (Type 0; Are 8 to 9 feet tall)
- Additional Limbs (Have 4 arms)
- Same as Rock Hurler minus Stealth Mastery but plus Large Size (They are labelled as a large creature)
- and Damage Boost (Via Stone Form)
Weaknesses
None notable | None notable | None notable | None notable
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
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