Gloom

Dungeons & Dragons · Tabletop · Monstrous Assassin

Tier
LOW 6-B, up to 6-B
Attack Potency
Small Country Level, up to Country Level
Speed
High Hypersonic+
Durability
Small Country Level, up to Country Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Weapon Mastery
  • Stealth Mastery
  • Teleportation via Shadow Walk (Can teleport between shadows)
  • Fear Manipulation via Fear Gaze
  • Existence Erasure vs Humans via Human Dread (Humans hit by critical hits of the Gloom are instantly destroyed, leaving behind only a line of dust)
  • Damage Boost via Sneak Attack
  • Sound Manipulation via Quiescence (All movements of a Gloom are immediately silenced- the Gloom is quite literally incapable of making a sound, though they can lower this effect if they please)
  • Statistics Amplification via True Strike
  • Enhanced Senses
  • Damage Reduction
  • Non-Physical Interaction (D&D characters can interact with and affect abstract, intangible, incorporeal, conceptual, and nonexistent beings)
  • Extreme Resistance to Magic
  • Holy Manipulation
  • and Reality Warping

Weaknesses

None notable

Ranked #46 of 704 in Dungeons & Dragons by strength.

More from Dungeons & Dragons

Close fights from other series

Compare Gloom with another character · Gloom on the VS Battles Wiki