Imbrar Heltharn
Dungeons & Dragons · Tabletop · Human Death Knight, Blackguard
- Tier
- 6-C
- Attack Potency
- Island Level+
- Speed
- Relativistic+, up to Ftl+
- Durability
- Island Level+
Powers and abilities
- Superhuman Physical Characteristics
- Greatsword Mastery
- Immortality (Types 1, 2, and 7)
- Self-Sustenance (Types 1, 2, and 3; all Undead require no forms of sustenance whatsoever and maintain infinite stamina)
- Durability Negation vs Fey creatures
- Cold Manipulation
- Blood Manipulation
- Limited Magic
- Non-Physical Interaction (Magic in D&D can interact with beings made purely of abstraction, creatures born from concepts, incorporeal spirits, and intangible elementals, among others)
- Enhanced Senses
- Fear Aura
- Fire Manipulation
- Unholy Manipulation
- Necromancy
- Damage Reduction
- Summoning of his mount
- Good Detection
- Poison Manipulation
- Good
- Summoning
- Darkness Manipulation
- Disease Manipulation
- Empathic Manipulation
- Mind Manipulation vs Undead
- Stealth Mastery
- Statistics Reduction
- Healing
- Statistics Amplification
- Gnashing Armor
- Telepathy
- Blood Bond
- and Power Bestowal with Fiendish Servant
- Extreme Resistance to Mind Manipulation
- Morality Manipulation
- Illusion Creation
- Poison Manipulation
- Sleep Manipulation
- Paralysis Inducement
- Death Manipulation
- Disease Manipulation
Weaknesses
Good-aligned magic
Ranked tied for #52 of 704 in Dungeons & Dragons by strength.
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