Ogre (Dungeons and Dragons)

Dungeons & Dragons · Tabletop · Lesser Giant

Regular

Tier
9-B, up to 9-A
Attack Potency
Wall Level, up to Small Building Level
Speed
Subsonic
Durability
Wall Level, up to Small Building Level

Ice Spire

Tier
9-B, up to 9-A
Attack Potency
Wall Level, up to Small Building Level
Speed
Subsonic
Durability
Wall Level, up to Small Building Level

Merrow

Tier
9-B, up to 9-A
Attack Potency
Wall Level, up to Small Building Level
Speed
Subsonic
Durability
Wall Level, up to Small Building Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Large Size (Type 0; Are 9 to 10 feet tall)
  • Enhanced Senses (Have night vision)
  • Weapon Mastery (Are adept in using clubs and javelins and various other weapons)
  • Superhuman Physical Characteristics
  • Large Size (Type 0; Are 10 feet tall)
  • Fragrance Manipulation (Smell like rotten flesh)
  • Enhanced Senses (Have night vision)
  • Rage Power (Via Blood Dance)
  • Weapon Mastery (Are adept in using longswords)
  • Stealth Mastery (Are good at hiding in snowny area)
  • Same as a regular Ogre plus Longevity (Can live up to 180 years)
  • Natural Weaponry (Use their teeth and talons in combat)
  • Camouflage (Shown here)

Weaknesses

None notable | Are unable to stop fighting once they enter a Blood Dance | Can only be 2 hours outside water

Ranked tied for #130 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Ogre (Dungeons and Dragons) with another character · Ogre (Dungeons and Dragons) on the VS Battles Wiki