Necrophidius
Dungeons & Dragons · Tabletop · Fiendish Construct
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level
- Speed
- Subsonic
- Durability
- Wall Level, up to Small Building Level
Powers and abilities
- Superhuman Physical Characteristics
- Bodily Weaponry (Use their bite in combat)
- Enhanced Senses (Have night vision)
- Self-Sustenance (Type 1, 2 and 3; Constructs don't need to eat, breath or sleep)
- Surface Scaling (Are adept at climbing)
- Mind Manipulation (Via Dance of Death)
- Stealth Mastery (Shown here)
- Paralysis Inducement and Sleep Manipulation (Their bite paralysis and renders the target unconscious)
- As a construct it has the following resistances: Extreme Resistance to Poison Manipulation (Shown here)
- Mind Manipulation (Shown here)
- Death Manipulation (Shown here)
- Disease Manipulation (Shown here)
- Energy Absorption (Shown here)
- Sleep Manipulation (Shown here)
- Paralysis Inducement (Shown here)
- Status Effect Inducement (Can't be stunned)
- Statistics Reduction (Can't have their ability score reduced or damaged)
- Pressure Points (Can't be hit critically, i.e in a weak point)
Weaknesses
None notable
Ranked tied for #130 of 704 in Dungeons & Dragons by strength.
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