Ogrémoch
Dungeons & Dragons · Tabletop · Earth Archomental
- Tier
- 6-C
- Attack Potency
- Island Level+
- Speed
- Relativistic+, up to Ftl+
- Durability
- Island Level+
Powers and abilities
- Superhuman Physical Characteristics
- Elemental Manipulation
- Earth Manipulation
- Magic
- Reality Warping
- Dimensional Travel
- Intangibility (Elemental, Type 1)
- Portal Creation
- Corruption (Type 2, can corrupt beings of similar elements to him)
- Power Bestowal
- Enhanced Senses
- Non-Physical Interaction (Magic in D&D can interact with spirits, concepts, abstracts, intangibles, and nonexistent beings)
- Possibly Necromancy
- Energy Manipulation
- Probability Manipulation via Legendary Resistances
- Durability Negation vs inanimate objects
- Summoning
- Creation
- Self-Sustenance (Types 1, 2, and 3)
- Immortality (Types 1, 2, 3, and 9)
- likely Avatar Creation
- Light Manipulation
- Limited Duplication
- Transmutation
- Crystal Manipulation
- Magnetism Manipulation
- Heat Absorption
- Regeneration (Low-Mid)
- Damage Reduction
- Martial Arts
- Extreme Resistance to Poison Manipulation
- Petrification
- Mind Manipulation
- Empathic Manipulation
- Fear Manipulation
- Paralysis Inducement
- Magic
- Reality Warping
- Ice Manipulation
- Electricity Manipulation
Weaknesses
The Type 9 of creatures of other planar creatures is rarely combat applicable, as death outside of their plane often results in 100 years of banishment
Ranked tied for #52 of 704 in Dungeons & Dragons by strength.
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Compare Ogrémoch with another character · Ogrémoch on the VS Battles Wiki