Ravel Puzzlewell
Dungeons & Dragons · Tabletop · Night Hag
- Tier
- 6-C, up to 2-A
- Attack Potency
- Island Level+, up to Multiverse Level+
- Speed
- Relativistic+, up to Ftl+
- Durability
- Island Level+
Powers and abilities
- Superhuman Physical Characteristics
- Genius Intelligence
- Precognition and Information Analysis (A being with an intelligence score of 21 or higher [Ravel's is 23] can make correct deductions from incomplete information to the point of always knowing the best course of action in a situation, allowing them to predict foes' actions ahead of time)
- Immortality (Type 1)
- Stealth Mastery
- Social Influencing (Night Hags are highly proficient in various social skills such as diplomacy and intimidation)
- Enhanced Senses (Night Hags have night vision)
- Preparation
- Abstract Existence (Type 1, As Outsiders, Night Hags are purely abstract in their physiology, lacking any biology in a traditional sense; they have adopted this trait via residing in Hades for generations)
- Self-Sustenance (Types 2 and 3)
- Damage Reduction
- Law Manipulation and Chaos Manipulation (As an Outsider, Night Hags play into the balance of Law and Chaos, Good and Evil throughout the multiverse, and can cause adverse effects on reality by tipping the scales too far in any one direction, including outright absorption of planes of existence into other planes, though this requires immense weight in a single direction above all others)
- Subjective Reality
- Law Manipulation and Creation (Ravel's magic was said to be terrifying imagination woven into substance, warping reality and the laws of the Planes to her whim or turn her own illusions into reality)
- Psychometry (Could read the Nameless One's past by touching him)
- Power Bestowal
- Soul Manipulation
- Conceptual Manipulation
- Absorption and Death Manipulation (Took The Nameless One's mortality away from his body so that he would be immortal. Night Hags can capture evil souls at will. She has been noted to be capable of bestowing many powers, but always at a cost. Vampiric Touch drains lifeforce to heal the caster and inflicts necrotic damage, which is comprised of negative energy, the cosmic-stuff that annihilates soul-energy on contact))
- Shapeshifting (Ravel can alter her shape with complete freedom, and can easily replicate another's appearance)
- Multilocation and Avatar Creation (Physical. Several "avatars" of Ravel exist across Sigil and the multiverse, living their own lives, spreading from her existence like branches from a tree, often unaware of their nature)
- Bodily Weaponry
- Poison Manipulation
- Non-Physical Interaction (Ravel's Fingernails are sharp enough to be used as daggers, poison foes and count as enchanted, which allows them to interact with creatures in different planes of existence, as well as abstract, intangible, incorporeal, and nonexistent entities, as can her magic)
- Magic
- Reality Warping (All magic is the result of manipulating The Weave, a multiversal construct personified by the Goddess Mystra, which in turn refines the raw power of the entity known as The Serpent)
- Healing and Purification (Cure Wounds series of spells allows her to mend injuries, and Heal not only fully heals any target, but also cures blindness and disease)
- Sense Manipulation (Can use Blindness to temporarily take away a target's sight)
- Forcefield Creation (Cloak of Warding gathers protective force around a target)
- Life Absorption
- Explosion Manipulation (Can cast Blacksphere, which explodes into energy)
- Acid Manipulation (Acid Storm summons entire clouds of acid to attack foes)
- Illusion Creation and Darkness Manipulation (Stated to be a master of illusory and shadow magic, and can cast spells such as Mirage Arcane)
- BFR
- Dimensional Travel and Teleportation (With Plane Shift, which can teleport a group or an enemy creature to a known location)
- Disease Manipulation (Ray of Sickness is a damaging beam of energy which can also afflict foes with damaging sickness)
- Information Analysis (Identify allows one to reveal the effects of an enchanted object)
- Clairvoyance (Locate Object allows the caster to sense the presence of a being they are familiar with. Vision lets one divine legends that have been told regarding some person, place, or object)
- Curse Manipulation and Statistics Reduction (Bestow Curse applies a curse to a target on touch, causing them to become weaker or take extra damage)
- Power Nullification (Counterspell allows Ravel to cancel a foe's own spell)
Weaknesses
Every altruistic thing that Ravel tries to do will inevitably come with a brutal drawback that unmakes all her efforts, against her will.
Ranked #51 of 704 in Dungeons & Dragons by strength.
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