Siege Crab
Dungeons & Dragons · Tabletop · Gargantuan/Colossal Vermin (Aquatic)
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Large Size (Type 0; Small Siege Crabs vary from 15 to 20 feet tall)
- Bodily Weaponry (Use their claws in combat)
- Forcefield Creation (Via Force Carapace)
- Body Control (Can open up a shielded carapace section inside of it to carry soldiers)
- Underwater Breathing (Type 2; Are mutated crabs)
- Damage Reduction (Shown here)
- Enhanced Senses (Have night vision)
- Extreme Resistance to Mind Manipulation (As as vermin they're immune to mind based attacks)
- Resistance to Bone Manipulation (Are invertebrates)
Weaknesses
None notable
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
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