Velasta and Velina T'sarran

Dungeons & Dragons · Tabletop · Drow Clerics of Kiaransalee

Tier
HIGH 8-C, up to LOW 7-B
Attack Potency
Large Building Level, up to Small City Level
Speed
Relativistic+, up to Ftl+
Durability
Large Building Level, up to Small City Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Weapon Mastery (Both twins are adept in the usage of crossbows and daggers)
  • Necromancy (Rebuke Undead allows the twins to put undead creatures in awe of them, rendering them incapable of acting)
  • Acid Manipulation (Their daggers drip with corrosive fluids)
  • Darkness Manipulation (Drow can innately create clouds of inky darkness, impenetrable to even supernatural enhanced senses)
  • Light Manipulation (Drow can innately control and shape light in several ways)
  • Longevity (Drow can live for up to over 750 years)
  • Enhanced Senses (As Drow, the twins can see perfectly in darkness)
  • Poison Manipulation (They make active use of Drow poison)
  • Shapeshifting (Spiderform allows them to transform into driders or enormous monstrous spiders)
  • Death Manipulation (Slay Living instantly kills a single target)
  • Fire Manipulation (Flame Strike deposits a pillar of searing flame into an area)
  • Power Bestowal (Greater Magic Weapon bestows arcane properties onto a weapon)
  • Damage Reduction (Fire Shield reduces and can negate incoming cold-based damage)
  • Healing (Cure Critical Wounds spontaneously closes up all wounds on the body and heals the target)
  • Mind Manipulation (Suggestion allows the caster to weave a command into the mind of a target, forcing them to comply)
  • Heat Manipulation (Searing Light casts bolts of light that are extremely hot)
  • Power Nullification (Dispel Magic allows them to destroy magic effects)
  • Curse Manipulation (Bestow Curse creates a permanent curse on the target)
  • Sound Manipulation (Silence creates an area in which all sounds are totally muted)
  • Paralysis Inducement (Hold Person locks the joints and prevents all movement)
  • Statistics Amplification (Bull's Strength and Endurance allow them to vastly increase their strength and constitution respectively)
  • Forcefield Creation (Entropic Shield and Shield of Faith both allow the Drow to create shields of magical energy that protect them)
  • Empathic Manipulation (Doom saps the hope and morale from a target, causing them to become listless and lethargic)
  • Probability Manipulation (Divine Favor bestows upon the target some amount of good luck from Kiaransalee)
  • Fear Manipulation (Self explanatory)
  • Extrasensory Perception (They can detect magic around them)
  • Purification (They keep potions of restoration on them, which can cure diseases and corruption alike)
  • Flight (Potion of levitation allows them to hover above the ground)
  • Magic
  • Reality Warping
  • Subjective Reality
  • Holy Manipulation
  • Non-Physical Interaction (Capable of affecting intangible, incorporeal, abstract, conceptual, and purely nonexistent creatures)
  • All previous abilities plus Regeneration (High-Mid, they can quickly heal internal damage with the Revenant's regenerative properties; a Revenant's body is only destroyed if it is burned to nothing)
  • Damage Reduction (They naturally reduce all incoming damage substantially)
  • Immortality (Types 1, 2, 3, 6, 7, 8, and 9, Revenants constantly resurrect until they destroy their target, requiring a +1 weapon to harm them implies a significant chunk of their essence lies in the Plane of Negative Energy, meaning that to harm them truly you need to strike them on both planes of existence at once)
  • Clairvoyance (They can constantly and easily track the beings at fault for their deaths)
  • Possession (When slain and their body is truly destroyed, Revenants will simply possess a new body)
  • Soul Manipulation (Circle of Doom unleashes a massive burst of negative energy, which rends the soul of the living)

Weaknesses

Drow are sensitive to sunlight, to such an extent that extreme light can blind them instantly

Ranked tied for #74 of 704 in Dungeons & Dragons by strength.

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