Fjorm
Fire Emblem · Games · Princess of Nifl
Book II
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Superhuman, up to Massively Hypersonic+
- Durability
- Complex Multiverse Level
Book III-VI
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Massively Ftl+
- Durability
- Complex Multiverse Level
Book VII+
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Immeasurable
- Durability
- Complex Multiverse Level
Powers and abilities
- Superhuman Physical Characteristics
- Weapon Mastery (Lances)
- Ice Manipulation (Capable of shooting beams of ice, and creating massive pillars of ice)
- Forcefield Creation and Damage Reduction (via Holy Vestments/Sacred Cowl/Ice Mirror, which creates a barrier that weakens ranged attacks, and can further decrease the damage via Shield Pulse)
- Status Effect Inducement
- Statistics Amplification (via Ice Mirror, Atk/Def Unity, and Drive Atk)
- Transformation (Can transform between her Base, and Ascendant form at will)
- Non-Physical Interaction (Can interact with abstract, and non-corporeal beings such as Hel and Sothis)
- Possibly Invulnerability Negation (Can damage characters like The Black Knight or Ashera who are invulnerable to any weapons non blessed by the goddesses)
- Enhanced Statistics Amplification (Has many skills that passively amplify their own, and allies stats immensely)
- Statistics Reduction (Has many skills that passively reduces an opponent's stats significantly)
- Healing (via Mystic Boost, and Breath of Life)
- Regeneration (Low-Mid. Renewal passively heals Fjorm, which can heal stab wounds through the torso)
- Can prevent opponents from moving through spaces near her via Obstruct
- Can passively convert the foe's bonuses into penalties via Panic Ploy
- Poison Manipulation (via Poison Strike)
- Power Bestowal (via Close Guard)
- Death Manipulation and Corrosion Inducement (Can stand close to Hel, who can passively kill everyone around her)
- Chaos Manipulation, Space-Time Manipulation, Reality Warping and Causality Manipulation (Can withstand being in Tempest, a region of pure chaos. The Tempest distorts space-time, causality, and reality)
- Possibly Mind Manipulation (Can go into the Tempest, which is capable of passively controlling Heroes. Can harm Hardin, who has the Darksphere, which passively negates attacks via possessing the enemy's mind)
- Possibly Law Manipulation (Should be comparable to Eir, who could betray Hel, despite her existence being synonymous with her will, making it impossible to opose her)
- Cold Temperatures (Claimed that the freezing temperatures in Nifl were temperate. Has been described as feeling like ice upon touch)
- Soul Manipulation (Can survive Surtr's flames, which burns the soul. Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- Healing (via Carrot Lance+)
- Power Nullification (Can nullify an enemy's bonuses to certain stats. Can prevent the enemy from making follow-up attacks, and counterattacking)
- Damage Reduction (via Courtly Candle+)
- Damage Boost (via Harmonic Lance+)
- Effective Damage (Against Cavalry, and Armor Units)
- Enhanced Statistics Amplification (Has many skills that passively amplify their own, and allies stats immensely. Capable of also doubling said amplifications)
- Enhanced Statistics Reduction (Has many skills that passively reduces an opponent's stats significantly)
- Damage Boost (Has various specials that boosts her damage)
- Status Effect Inducement
- Can counterattack regardless of range via Distant Counter
- Power Nullification (Can passively prevent the enemy from making follow-up attacks, and counterattacking, and nullifies effects that prevent her own)
- Limited Teleportation (Can instantly move next to an ally when she, or the ally is injured via Escape Route, and Wings of Mercy)
- Damage Reduction (Has various skills and specials that passively reduces the damage she receives)
- Enhanced Healing
- Poison Manipulation (via Poison Strike)
- Enhanced Regeneration (Low-Mid. via Renewal)
Weaknesses
Is slowly dying upon performing the Rite of Frost. However, this no longer affects her after the events of Ice & Flame.
Ranked tied for #3 of 160 in Fire Emblem by strength.
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Compare Fjorm with another character · Fjorm on the VS Battles Wiki