Surtr (Fire Emblem)
Fire Emblem · Games · King of Múspell, Ruler of Flame
Book II
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Superhuman, up to Massively Hypersonic+
- Durability
- Complex Multiverse Level
Book III-VI
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Massively Ftl+
- Durability
- Complex Multiverse Level
Book VII+
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Immeasurable
- Durability
- Complex Multiverse Level
Powers and abilities
- Superhuman Physical Characteristics
- Weapon Mastery (Of Axes)
- Statistics Amplification (Has various skills that passively amplify his statistics)
- Statistics Reduction (Has various skills that passively reduce an opponent's statistics)
- Fire Manipulation and Soul Manipulation (Can utilize the Flames of Múspell, which burns the soul)
- Durability Negation (Sinmara automatically damages nearby opponents between each exchange of attacks, regardless of their durability)
- Can convert bonuses into penalties via Panic Ploy
- Damage Boost (via Glowing Ember, Vengeance, and Ingis),
- Can prevent opponents from moving next to the him via Obstruct
- Damage Reduction based Invulnerability (Múspellflame reduces damage dealt to the unit to zero)
- Immortality and Resurrection (Types 4 and 8. Reliant on the Rite of Flames. Came back to life after he was killed)
- Non-Physical Interaction (Can interact with abstract, and non-corporeal beings such as Hel and Sothis)
- Possibly Invulnerability Negation (Can damage characters like The Black Knight or Ashera who are invulnerable to any weapons non blessed by the goddesses)
- Enhanced Statistics Amplification (Has many skills that passively amplify his own, and allies stats immensely)
- Statistics Reduction (Has many skills that passively reduces an opponent's stats significantly)
- Healing (via Mystic Boost, and Breath of Life)
- Regeneration (Low-Mid. Renewal passively heals Surtr, which can heal stab wounds through the torso)
- Poison Manipulation (via Poison Strike)
- Power Bestowal (via Close Guard)
- Death Manipulation and Corrosion Inducement (Can stand close to Hel, who can passively kill everyone around her)
- Chaos Manipulation, Space-Time Manipulation, Reality Warping and Causality Manipulation (Can withstand being in Tempest, a region of pure chaos. The Tempest distorts space-time, causality, and reality)
- Possibly Mind Manipulation (Can go into the Tempest, which is capable of passively controlling Heroes. Can harm Hardin, who has the Darksphere, which passively negates attacks via possessing the enemy's mind)
- Possibly Law Manipulation (Should be comparable to Eir, who could betray Hel, despite her existence being synonymous with her will, making it impossible to opose her)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- Ice Manipulation (Unfazed by Fjorm's Ice Attacks)
- Immunity to Soul Manipulation (Lacks a Soul)
- All previous except for Damage Reduction based Invulnerability, and Immortality (Types 4 and 8)
- Immortality (Type 7. Was killed, and made to serve for the dead)
- Effective Damage (Against Armor, and Cavalry Units)
- Power Nullification (Can nullify an enemy's bonuses to certain stats. Can prevent the enemy from making follow-up attacks, and counterattacking)
- Enhanced Statistics Amplification (Has many skills that passively amplify their own, and allies stats immensely. Capable of also doubling said amplifications)
- Enhanced Statistics Reduction (Has many skills that passively reduces an opponent's stats significantly)
- Damage Boost (Has various specials that boosts his damage)
- Status Effect Inducement
- Can counterattack regardless of range via Distant Counter
- Power Nullification (Can passively prevent the enemy from making follow-up attacks, and counterattacking, and nullifies effects that prevent his own)
- Limited Teleportation (Can instantly move next to an ally when he, or the ally is injured via Escape Route, and Wings of Mercy)
- Damage Reduction (Has various skills and specials that passively reduces the damage he receives)
- Enhanced Healing
- Poison Manipulation (via Poison Strike)
Weaknesses
Doesn't start fighting all out, is sadistic and would rather torture his enemies before going for the kill. Surtr will lose his immortality if the Rite of Flames run out of fuel.
Ranked tied for #3 of 160 in Fire Emblem by strength.
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