Kiran (Fire Emblem)

Fire Emblem · Games · Human, Summoner, Great Hero, Member of the Order of Heroes

Book I

Tier
1-C
Attack Potency
Complex Multiverse Level
Speed
Superhuman, up to Massively Hypersonic+
Durability
Unknown

Book II

Tier
1-C
Attack Potency
Complex Multiverse Level
Speed
Superhuman, up to Massively Hypersonic+
Durability
Complex Multiverse Level

Book III-VI

Tier
1-C
Attack Potency
Complex Multiverse Level
Speed
Massively Ftl+
Durability
Complex Multiverse Level

Book VII+

Tier
1-C
Attack Potency
Complex Multiverse Level
Speed
Immeasurable
Durability
Complex Multiverse Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Genius Intelligence
  • Weapon Mastery (of Guns, Tomes, Swords, Axes, and Lances)
  • Magic and Durability Negation (Magic completely bypasses physical defenses such as armor, or thick hides)
  • Energy Projection (via Breidablik)
  • Ice Manipulation (The Rite of Frost imbued Breidablik with the power of ice. Glacies spreads ice upon a hit)
  • Poison Manipulation (via Poison Strike)
  • Teleportation (via Escape Route, and Wings of Mercy)
  • Power Nullification (Can passively prevent the enemy from making follow-up attacks, and counterattacking, and nullifies effects that prevent their own. The Rite of frost allowed Kiran to nullify Surtr's Múspellflame)
  • Summoning (via Breidablik)
  • Limited Law Manipulation, Fate Manipulation and Mind Manipulation (Heroes summoned by Kiran are automatically put under Contracts, which makes it impossible for beings to disobey their master, and can be put under control at any time. Contracts also bind beings by fate, and can alter their destiny)
  • Earth Manipulation (via Atlas+)
  • Weapon Creation (Has tomes that make magical swords fall onto the opponent)
  • Animal Manipulation (Has various tomes that summon magical animals)
  • Water Manipulation (via Sealife Tome+)
  • Statistics Amplification (Has many skills that passively amplify their own, and allies stats immensely)
  • Statistics Reduction (Has many skills that passively reduces an opponent's stats significantly)
  • Power Bestowal (The Special Blade, and Light's Blessing instantly recharges special attacks when used. Has skills such as Close Guard, which passively grants protection against melee attacks)
  • Damage Boost (Has various specials that boost their damage such as Astra)
  • Light Manipulation (via Blazing/Growing Light)1
  • Durability Negation (via Aether. Has various passives and specials that deal a set amount of damage to the opponent regardless of durability)
  • Can nigh-instantly recharge their special attacks
  • Status Effect Inducement (via various skills, and Charms)
  • Electricity Manipulation (via the Electricity Charm, and Blazing/Growing Thunder)
  • Air Manipulation (via Blazing/Growing Wind)
  • Fear Manipulation (via the Fear Charm)
  • Weapon Control (Seen in their weapon animation)
  • Possibly Portal Creation (Can create portals when summoning, and with the Breidablik)
  • Can passively convert the foe's, and their nearby allies bonuses into penalties via Panic Smoke
  • Can convert their allies penalties into bonuses via Harsh Command+
  • Paralysis Inducement (via the Pressure Charm)
  • Immortality Negation (Types 4, and 5. Capable of killing Hel, who can't die conventionally due to being the embodiment of Death)
  • Conceptual Manipulation (Type 2. Was able to kill Hel, who is death itself. Can resurrect Hel, even after she was conceptually destroyed)
  • Resurrection (via Light's Blessing. Stated by Anna to be capable of reviving Heroes)
  • Can instantly wake up from a dream with the Gullinkambi
  • Empowerment (via Vantage)
  • Healing (Has various healing items and skills such as Elixir and Aether.)
  • Can prevent opponents from moving through spaces near them via Obstruct
  • Regeneration (Low-Mid. Renewal passively heals Kiran, which can heal stab wounds through the torso), Fire Manipulation (via Bonfire), Soul Manipulation (Can utilize the Flames of Múspell via Summoner Aflame, which burns the soul.)
  • Regeneration Negation (via Fatal Smoke)

Weaknesses

Kiran needs Orbs to summon heroes. They cannot choose which hero they want to summon.

Ranked #4 of 160 in Fire Emblem by strength.

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