Treacheron
Power Rangers · Series · Alien, Pirate
Pre Lights of Orion
- Tier
- 7-B
- Attack Potency
- City Level
- Speed
- Massively Hypersonic, up to Massively Ftl+
- Durability
- City Level
Post Lights of Orion
- Tier
- 6-C
- Attack Potency
- Island Level
- Speed
- Massively Hypersonic, up to Massively Ftl+
- Durability
- Island Level
Powers and abilities
- Superhuman Physical Characteristics
- Longevity (Over 3000 years old)
- Space Survival
- Self-Sustenance (Types 1 and 2; Monsters do not need oxygen to survive making them also be able to be active in outer space. Aliens can survive for over 3000 years without food or water and still have energy)
- Martial Arts (Master in various martial arts and techniques. He can fight the Galaxy Rangers in close combat)
- Acrobatics (Capable of doing flips in the air)
- Weapon Mastery (Master in the ways of the sword and capable of using his saya as a secondary weapon)
- Accelerated Development (Battle, Passive; Physical Statistics - Treacheron constantly increases his strength in tandem with the Galaxy Rangers. From being overpowered by the Red Galaxy Ranger to overpowering him in their second match to being overpowered to again overpowering him until they appeared near equal. This also extends to their skill as Leo outskills him in their first fight but gets easily defeated in their second fight. In a single day he went from being a threat to the base Galaxy Rangers to being a threat to the Galaxy Rangers while amped by the Lights of Orion)
- Speed Amplification (Can transform himself into energy while at the same time increasing his speed to match that of the Power Rangers)
- Energy Manipulation (Capable of turning himself into energy. He can cover his sword in energy to increase the strength of his sword strikes)
- Social Influencing (Deception - Deceived and fooled Trakeena in order to isolate her in a planet and then take revenge on her for setting him up)
- Stealth Mastery (Much like the Shark Brothers who can perfectly maneuver and hide themselves inside Scorpius' base without anyone seeing them)
- BFR, Teleportation and Power Nullification (Capable of teleporting himself but also capable of teleporting away others and nullifying their armor in the process)
- Summoning (Should be able of summoning Stingwingers like every other villain)
- Sleep Manipulation (Monsters can operate in Terra Venture with the sleeping gas not bothering them)
- Death Manipulation (Monsters do not die from powder that inflicts instant death)
- Fire Manipulation, Ice Manipulation and Electricity Manipulation (Monsters can withstand the elemental attacks of the Galaxy Rangers. Unbothered by the metaphysical flames of the Morphin Grid)
Weaknesses
None notable
Ranked #23 of 62 in Power Rangers by strength.
More from Power Rangers
Close fights from other series
Compare Treacheron with another character · Treacheron on the VS Battles Wiki