Kaiju No. 15
Kaiju No. 8 · Kaiju (Identified Kaiju)
- Tier
- 7-A
- Attack Potency
- Mountain Level+
- Speed
- High Hypersonic, up to Ftl
- Durability
- Mountain Level+
Powers and abilities
- Kaiju Physiology (Daikaiju)
- Unarmed Combat Proficiency (Casually trounced NW4 Kikoru Shinomiya, a master axewoman whose talent not only surpasses that of her father and Gen Narumi but also allows her to be ranked number one in the entire Japanese Defense Force. As a child, it could kill a kaiju with Kaiju Weapon Episode Kikoru Shinomiya's combat power without it landing a single blow. Stated to outshined Kaiju No. 10, whose has a combat style similar to humans, in terms of combat ability)
- Likely Axemanship, Technique Mimicry, Shockwave Generation and Damage Boost (Has the ability to fashion an axe similar to Kikoru’s axes for use in combat. It is highly probable that No. 15 is able to replicate Kikoru's Squadron Style Ax Technique, given that she is aware of Kikoru's capabilities as a result of her experience fighting a kaiju with the combat power of Kaiju Weapon Episode Kikoru Shinomiya similar to Kaiju No. 10 being able to replicate Soshiro’s Sword-Slay Technique perfectly in a situation where even a single screw-up would result in death due to its experiences with fighting the swordsman)
- Acrobatics (Can maneuver around NW4 Kikoru Shinomiya's fast attacks as well as fight with aerial acrobatics)
- Greater Accelerated Development (Training, Battle; Physical Statistics, Abilities. Despite NW4 Kikoru's growth in her strength, speed, and efficiency as well as Numbers Weapon 4's incredible flight and propulsion speed that allow her to keep up and clash with Kaiju No. 15's attacks initially, as the battle continues, Kaiju No. 15 was able to outpace her growth, being able to eventually overpower and completely blitz Kikoru without her being able to react to its movement this time. As a child, it developed swiftly enough to outmatch a kaiju with the combat skills of Kaiju Weapon Episode Kikoru Shinomiya to the point where it disparaged it as a weakling and mastered its unique psychogenic attack function)
- Enhanced Extrasensory Perception (Capable of sensing Kaiju No. 8’s energy, even despite of his stealth)
- Body Control (Uniquely, it can expel dozens of neuron-like tendrils from its body and otherwise, even able to use them as piercing projectiles)
- Tentacle Manipulation (Additionally, it also can call forth multiple tentacles from the ground of varying sizes with their mind)
- Weapon Creation (Through its tentacles, Kaiju No. 15 can gather materials from the environment to create giant weapons)
- Energy Projection (The series' energy attacks are not only able to create explosion, but are also hot enough that upon direct contact, they can vaporize rocks, concrete, steel, and even the human body, leaving behind only a few drops of blood, even an indirect contact is potent enough. The potency of this is dependent on one's combat power, an example being that Gen Narumi with Defense Force was okay with an indirect exposure while a regular solider wasn't and another example being that Kafka could easily withstand a Fortitude 6.4 Kaiju's energy attack yet resorted to deflecting and avoiding Kaiju No. 9's, despite both foes being weaker than him fortitude level-wise. In particular, Kaiju No. 15 can release this beam of energy through its central cavity)
- True flight (Has shown the ability to float freely in the air. Even after being hacked to bits, Kaiju No. 15's body still levitated)
- Shapeshifting (Can morph into a human form and blend in with other humans. Unlike No. 9, No. 15 does not require the consumption of a human in order to take their form; although it is possible that No. 15 can only take the form of Kikoru Shinomiya because it was modeled after her. Is skilled enough to perform partial transformation at will)
- Healing Negation (Was able to inhibit NW4 Kikoru's self-healing, making the suit's emergency treatment ineffective)
- BFR via Mind Hack (Kaiju No. 15 can forcibly drag a person into their own consciousness, which No. 15 can exerts dominance over, after connecting to them via their neuron-like tentacles. No. 15's control over this dimension allows them to gain a variety of abilities as a result. Furthermore, the daikaiju practicing and mastering its special psychogenic function on rocks suggests that No. 15's Mind Hack may be able to affect even inanimate objects)
- Greater Mind Manipulation and Empathic Manipulation (Mind Hack is consistently described as a psychogenic attack with an unnatural level of precision—affecting even the likes of Kikoru Shinomiya, who can resist a Daikaiju’s energy and cell, and would have completely incapacitated her if not for Kafka’s words causing her willpower to sour higher than before to break free. It was effective to the point that, despite Kikoru's animosity toward the Kaiju, the more attacks she took in this dimension, the more compliant she became, eventually regressing into a child-like mentality. It is possible to increase the potency by increasing the number of tentacles piercing the target, as shown when Kikoru manages to move despite having one tentacle piercing her; Kaiju No. 15 increases the number to three, and Kikoru stops moving afterward, implying she feels deeper into the Mind Hack)
- Sealing (When Kaiju No. 15's neuron-like tentacles pierce a target, their consciousness is sealed in a pocket dimension, leaving their physical body completely defenseless in the real world. Even if the tentacles piercing the target were to be removed, the target's consciousness should remain trapped regardless)
- Greater Paralysis Inducement (Whilst under the Mind Hack, the target is render immobile and unable to respond to outside interferences, even when trying to access her neural circuits. This can affect Kikoru Shinomiya despite her Supernatural Willpower initially)
- Greater Biological Manipulation and Statistics Reduction (The Mind Hack interferes with a target’s neurosync, meaning that targets that require synchronization with a power source will have their power disrupted, such as Kikoru Shinomiya and her Numbers Weapon Suit, which also has the effect of dropping her Unleash Combat Power. This can affect Kikoru Shinomiya, despite her supernatural willpower as well as the fact she can resist a Daikaiju’s energy and cell)
- Perception Manipulation and Illusion Creation (No. 15's control of the dimension allow it to alter victims' appearances to take whatever form the kaiju desires and create illusions)
- Memory Manipulation (Given Kaiju No. 15’s knowledge of Kikoru’s true motivation for fighting when even the defense force officer didn’t consciously know, the Kaiju has the ability to read a person’s subconscious and relay to them their own memories. As the Mind Hack is described as a psychogenic attack, No. 15 should be able to induce amnesia)
- Greater Pain Manipulation (The pain that Kaiju No. 15 can inflict within the Mind Hack is stated to be psychological in nature. This can affect Kikoru, who can resist a Daikaiju’s energy and cell)
- Telepathy and Astral Projection (Can project their thoughts, voice and themselves)
- No. 9's access to Director General Isao Shinomiya's memories enables it to specifically design Kaiju Nos. 11 through 15 to exterminate the Defense Force, such as Gen Narumi, Kikoru Shinomiya, Soshiro Hoshina, Rin Shinonome, etc..., thereby gaining knowledge of not only their general but personal combat abilities and how to bypass them and perform them since Isao has served at the heart of Japan's neutralization efforts.
- Are noted to be No. 9's masterpieces in comparison to Kaiju No. 10, who is classified as a prototype, and as such, Nos. 11 through 15 should likely be able to employ similar abilities to No. 10, if not at a higher level.
Weaknesses
Standard Kaiju weaknesses. Near its abdomen is where its core is.
Ranked tied for #11 of 28 in Kaiju No. 8 by strength.
More from Kaiju No. 8
Close fights from other series
Compare Kaiju No. 15 with another character · Kaiju No. 15 on the VS Battles Wiki