Drizzt Do'Urden
Dungeons & Dragons · Tabletop · Drow/Dark Elf, Ranger, Exile
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Master swordsman and archer
- Skilled in athletics
- hunting
- dance
- hand-to-hand combat
- spellcraft
- and survival
- Regeneration (Low)
- Superhuman Stealth (Can sneak past others with superhuman sense, as well as creatures with echolocation and tremorsense)
- Enhanced Senses (Enhanced sight and hearing, infrared, heat, and night vision, danger sense)
- Summoning
- Ice-enhanced attacks via Icingdeath
- Force and/or Lightning-enhanced attacks via Taurmaril
- Radiant-enhanced attacks and Poison Manipulation via Vidrinath
- Durability negation versus evil outsiders
- and to a lesser extent versus other beings via Vidrinath
- and high Resistance to slashing damage with items
- Immunity to magical sleep effects
- Resistance to psychic/mental attacks
- poison
- magic
- fire
- soul-based attacks
- and fear
- Inborn spell-like abilities
- Can amplify his physical stats and resistances with The Hunter state
Weaknesses
Exposure to bright light can disorient and distract him (though not to the extent as other drow due to his forced acclimation to the surface), can be reckless with no regard for his safety whenever he is enraged or the lives of innocents are threatened, grows tired if he is in The Hunter state for too long of a period of time.
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
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