Duneth Whareill
Dungeons & Dragons · Tabletop · Silveraith Archmagus
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Immortality (Types 1, 2, and 7)
- Self-Sustenance (Types 1, 2, and 3)
- Incorporeality (Silveraiths are incorporeal)
- Enhanced Senses (Undead can see in total darkness)
- Flight (Silveraiths gain flight speeds upon transitioning into undeath)
- Soul Manipulation (Silveraith's incorporeal touches inflict the target with negative energy, which rends the soul itself)
- Absorption (Silveraiths can absorb magical attacks at-will; undead passively absorb positive energy around them, snuffing out heat and life in equal measures)
- Healing (Being exposed to the soul-rending negative energy heals undead creatures)
- Transmutation (Magic users slain by Silveraiths rise themselves as Silveraiths, their souls warped and twisted)
- Light Manipulation (Drow have the innate ability to manipulate light in several capacities)
- Darkness Manipulation (Drow can generate clouds of impenetrable darkness)
- Precognition (Individuals of Duneth's level of intelligence can accurately predict the immediate future via calculation and observation)
- Power Modification (Maintains several feats meant to amplify and alter his spells)
- Text Manipulation (Capable of using the Symbol spell, allowing Duneth to shape a rune of immense power into the air- the actual effect of this varies)
- Death Manipulation (Symbol of Death radiates a killing-aura, which can slay numerous creatures who witness it)
- Chaos Manipulation (Symbol of Discord causes groups of people to fall into chaotic behaviors- arguing, bickering, and general recklessness follow suit)
- Fear Manipulation (Symbol of Fear causes those who witness it to cower in fear and panic, unable to act)
- Empathic Manipulation (Symbol of Hopelessness drains all morale from those who witness it)
- Madness Manipulation (Type 2, Symbol of Insanity causes those who view it to become irrepairably insane)
- Pain Manipulation (Symbol of Pain wracks the bodies with pain upon witnessing the symbol itself)
- Sleep Manipulation (Symbol of Sleep forces mass amounts of creatures to sleep)
- Status Effect Inducement (Symbol of Stunning fully stops all creatures who see it, leaving them "stunned")
- Information Manipulation (Power Word is the fundamental language of creation that defines everything- speaking it alters the base information of reality to induce a desired effect- for example, Power Word: Kill simply slays the desired target)
- Resistance Negation (Power Word negates resistances)
- Sense Manipulation (Power Word, Blind totally removes the sense of sight from the target)
- Water Manipulation (Horrid Wilting drains the target of all moisture in their body, killing them painfully)
- Duplication (Clone creates a perfect, soulless duplicate of the user, allowing them to send their soul into the receptacle when they die)
- Teleportation (Teleport Without Error allows the user to teleport anywhere they desire in the universe)
- Dimensional Travel (Plane-Shift allows the user to travel to other planes of existence)
- BFR (Plane-Shift can be used to cast other creatures to other planes of existence, stranding them there)
- Causality Manipulation (Limited Wish can be used to make minor revisions to the timeline, subtly warping past present and future to achieve the stated desired effect)
- Clairvoyance (Scrying allows Duneth to create invisible sensors to spy on and locate things from vast distances away, even other universes or timelines)
- Sealing (Forcecage creates, as the name suggests, a cage of force that completely blocks teleportation, dimensional travel, portal creation, etc)
- Explosion Manipulation (Delayed Blast Fireball lets loose a devastating explosion)
- Necromancy (Control Undead allows Duneth to wrest control of undead away from their masters)
- Petrification (Prismatic Spray can turn enemies to stone)
- Poison Manipulation (Prismatic Spray can also release a stream of instantly-lethal poison)
- Elemental Manipulation (Via Prismatic Spray; includes Electricity Manipulation, Acid Manipulation, and Fire Manipulation)
- Extrasensory Perception (True Seeing allows Duneth to see past "false" aspects of reality- shapeshifted creatures appear in their base forms, invisible creatures are apparent, illusions fade away, etc)
Weaknesses
Holy iconography can physically harm him
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
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