Jhorganni
Dungeons & Dragons · Tabletop · Drider Cleric of Kiaransalee
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Immortality (Types 1, 2, 3, 7, 8, and 9, she requires a +1 weapon to damage her significantly, implying she exists simultaneously on the Prime Material and in the Negative Energy Plane)
- Blood Manipulation (Jhorganni can drain the blood from enemies and use it to heal herself)
- Mind Manipulation (By simply looking at a creature, she can choose to take control of them or put them under her sway)
- Statistics Reduction (Energy Drain reduces all statistics wildly, quickly lowering tiers and leaving the target weakened)
- Soul Manipulation (Energy Drain is quite literally draining the positive energy that constitutes the soul)
- Absorption (Jhorganni heals from the stolen energy, a trait she shares with all undead)
- Shapeshifting (Jhorganni can shapeshift into a wolf or bat at will)
- Summoning (She can summon wolves, rats, and bats)
- Intangibility (Jhorganni can become gaseous at will)
- Regeneration (Mid-High, Vampires can regenerate from gas as long as they have access to their Sarcophagus, or in Jhorganni's case, her web)
- Surface Scaling (Vampires can walk up walls or across ceilings)
- Biological Manipulation (Outside of her ability to transform slain enemies into undead slaves, she can transform creatures into arachnoid transformations of themselves)
- Unholy Manipulation (She can Rebuke Undead)
- Animal Manipulation (She can control spiders)
- Damage Reduction (She can reduce all incoming damage unless a weapon can hit her on both planes of existence she is on)
- Darkness Manipulation (Drow can create clouds of darkness that block even supernatural darkvision)
- Light Manipulation (Drow can control the lights via Dancing Lights or Faerie Fire)
- Enhanced Senses (Drow can see in total darkness)
- Extrasensory Perception (Jhorganni can detect the alignment auras of all creatures)
- Flight (She can levitate off the ground)
- Telekinesis (Levitate can be used to make others float in the air)
- Existence Erasure (Destruction can obliterate the body and erase all remains from existence)
- Necromancy (She can create undead and wrest control of already-made undead creatures away from their master's)
- Power Nullification (Greater Dispelling destroys magical effects and supernatural powers)
- Incorporeality (Etherealness allows her and others with her to go incorporeal)
- Dimensional Travel (She can travel to the Ethereal Plane)
- Weapon Creation (Blade Barrier creates a wall of whirling weapons to shred enemies around her)
- Death Manipulation (Slay Living instantly kills an enemy)
- Fire Manipulation (Flame Strike calls down a pillar of flame to smite an enemy)
- Healing (Circle of Doom creates a flood of negative energy that heals undead and destroys the souls of the living)
- Disease Manipulation (Unholy Blight inflicts a wretched disease upon good-aligned creatures)
- Invulnerability (Spell Immunity can render her immune to spells)
- Poison Manipulation (Self explanatory)
- Power Mimicry (Divine Power briefly gives her the powers of a fighter)
- Adaptation (Protection from Elements allows her to survive in searing heat or frigid cold)
- Sense Manipulation (She can turn enemies blind or deaf with a single spell)
- Curse Manipulation (She is adept at bestowing curses upon enemies)
- Paralysis Inducement (Hold Person temporarily paralyzes an enemy)
- Statistics Amplification (Bull's Strength notably increases strength)
Weaknesses
Daylight can cause significant phyiscal harm, as can running water or objects of holy power
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
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