Red Slaad

Dungeons & Dragons · Tabletop · Large Aberration/Outsiders

Tier
9-A
Attack Potency
Small Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Small Building Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Abstract Existence (Type 1; As Outsiders they are purely abstract in their physiology, lacking any biology in a traditional sense)
  • Bodily Weaponry (Use their claws and bite in combat)
  • Disease Manipulation (Their claws can inflect a disease)
  • Regeneration (Low-Mid; Shown here)
  • Enhanced Senses (Have night vision)
  • Telepathy (Shown here)
  • Status Effect Inducement (Via Stunning Croak)
  • Summoning (Via Summon Slaad)
  • Stealth Mastery (Shown here)
  • Extreme Resistance to Sound Manipulation (Shown here)
  • Resistance to Acid
  • Temperature Manipulation
  • Electricity Manipulation (All shown here)
  • Resistance to Magic which also grants Resistance to Reality Warping
  • Subjective Reality and Holy Manipulation (Shown here; Magic in D&D is manipulation of the Weave which is a fundamental part of reality, with Clerics and the like doing it through their sheer faith in Gods which also acts as divine magic)

Weaknesses

None notable

Ranked tied for #102 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Red Slaad with another character · Red Slaad on the VS Battles Wiki