Shield Guardian

Dungeons & Dragons · Tabletop · Large Construct

Tier
9-A
Attack Potency
Small Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Small Building Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Large Size (Type 0; They are 9 feet tall)
  • Inorganic Physiology (They are built from bronze, stone and steel)
  • Damage Transferal (Via Bound)
  • Extrasensory Perception (The Bound trait allows it to always know the way to its amulet)
  • Regeneration (Low-Mid; Shown here)
  • Self-Sustenance (Type 1, 2 and 3; Shown here)
  • Enhanced Senses (Have blindsight and night vision)
  • Martial Arts (Are adept in using their fists)
  • Limited Absorption (They can store one spell)
  • more powers depending on what spell is stored in them
  • As a construct it has Extreme Resistance to Poison Manipulation (Shown here)
  • Mind Manipulation (Shown here)
  • Death Manipulation (Shown here)
  • Disease Manipulation (Shown here)
  • Energy Absorption (Shown here)
  • Sleep Manipulation (Shown here)
  • Paralysis Inducement (Shown here)
  • Status Effect Inducement (Can't be stunned)
  • Statistics Reduction (Can't have their ability score reduced or damaged)
  • Pressure Points (Can't be hit critically, i.e in a weak point)

Weaknesses

If the amulet of their master is destroyed they become inactive

Ranked tied for #102 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Shield Guardian with another character · Shield Guardian on the VS Battles Wiki