Shield Guardian
Dungeons & Dragons · Tabletop · Large Construct
- Tier
- 9-A
- Attack Potency
- Small Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Large Size (Type 0; They are 9 feet tall)
- Inorganic Physiology (They are built from bronze, stone and steel)
- Damage Transferal (Via Bound)
- Extrasensory Perception (The Bound trait allows it to always know the way to its amulet)
- Regeneration (Low-Mid; Shown here)
- Self-Sustenance (Type 1, 2 and 3; Shown here)
- Enhanced Senses (Have blindsight and night vision)
- Martial Arts (Are adept in using their fists)
- Limited Absorption (They can store one spell)
- more powers depending on what spell is stored in them
- As a construct it has Extreme Resistance to Poison Manipulation (Shown here)
- Mind Manipulation (Shown here)
- Death Manipulation (Shown here)
- Disease Manipulation (Shown here)
- Energy Absorption (Shown here)
- Sleep Manipulation (Shown here)
- Paralysis Inducement (Shown here)
- Status Effect Inducement (Can't be stunned)
- Statistics Reduction (Can't have their ability score reduced or damaged)
- Pressure Points (Can't be hit critically, i.e in a weak point)
Weaknesses
If the amulet of their master is destroyed they become inactive
Ranked tied for #102 of 704 in Dungeons & Dragons by strength.
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