Susztam Mar-Shinn

Dungeons & Dragons · Tabletop · Drow Illusionist

Tier
HIGH 8-C, up to 8-A
Attack Potency
Large Building Level, up to Multi-City Block Level
Speed
Relativistic+, up to Ftl+
Durability
Large Building Level, up to Multi-City Block Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Weapon Mastery (Though he prefers the usage of spells in combat, he is adept with his rapier and a small hand crossbow)
  • Enhanced Senses (He can see with very little ambient light)
  • Stealth Mastery (Adept at disguise and hiding)
  • Preparation (He prepares many spell scrolls for the event that he is attacked)
  • Mind Manipulation (Capable of taking control of many targets at once via Mass Suggestion)
  • Duplication (Greater Shadow Evocation creates a half-real half-nonexistent copy of the user to assist them in combat)
  • Teleportation (He can teleport instantly at a range of hundreds of miles)
  • Illusion Creation (He uses the Shadow Weave to create illusions that become partially real- they satisfy all senses upon inspection, making them extremely difficult to recognize)
  • Damage Reduction (Stoneskin reduces all incoming damage significantly)
  • Fear Manipulation (Phantasmal Killer is an illusion that looks, to each onlooker, like their worst fears attacking them- this causes supernatural panic at the sight of it)
  • Invisibility (Self-explanatory)
  • Statistics Reduction
  • Soul Manipulation (Enervation rends the flesh and soul alike, reducing statistics along with it)
  • Madness Manipulation (Type 2, Confusion renders the target insane for a brief period of time, causing them to take random actions during that time)
  • Absorption (Vampiric Touch drains the health and soul of a foe and heals the user with it)
  • Statistics Amplification (Haste doubles one's speed)
  • Holy Manipulation (Has a spell specifically for forcing undead to yield)
  • Flight (Self-explanatory)
  • Afterimage Creation (Displacement bends light around the user to cause them to appear to be all over the local area)
  • Thread Manipulation (Web creates webbing to restrain and constrict enemies)
  • Telekinesis (Spectral Hand allows the user to create a hand from their own soul- the hand casts touch spells for them at range)
  • Forcefield Creation (Mage Armor creates an armor of force that covers the entire body and moves with it)
  • Gravity Manipulation (Feather Fall slows gravity's effects on the user)
  • Light Manipulation (Color Spray is a flash of vibrant colors that can blind enemies)
  • Sound Manipulation (Ghost Sound creates a sound of nearly any volume and type)
  • Extrasensory Perception (Capable of detecting magic around him)
  • Perception Manipulation (Daze distracts and disables an enemy temporarily)
  • Magic
  • Reality Warping (All magic is the manipulation of the Weave, or in this case the Shadow Weave, multiversal constructs that govern how raw magic works)
  • Non-Physical Interaction (Capable of interacting with intangible, incorporeal, conceptual, abstract, and nonexistent entities)
  • Longevity (Elves can live for almost a milennia)
  • Healing (Carries healing potions, which can instantly close gaping wounds)
  • Power Nullification (Greater Dispelling can dispel even the most powerful arcane abilities)
  • Paralysis Inducement (Hold Monster chokes up the body and prevents movement)
  • Clairvoyance (Scrying creates invisible sensors that can be seen through to peer into whatever the user wishes)
  • Text Manipulation (Can create his own unique texts via magic; additionally, Illusory Script causes written words to appear jumbled and unintelligible to those not designated by the caster to be able to read it)
  • Surface Scaling (Spider Walk allows the user to walk up walls and across ceilings)
  • Sleep Manipulation (Sleep forces targets to sleep)
  • Aura (Nystul's Undetectable Aura and Magical Aura hide or alter one's aura of power, respectively; for example, this prevents things such as enemies detecting the type of magic he uses, or how powerful he is)

Weaknesses

Drow are sensitive to sunlight, to such an extent that extreme light can blind them instantly

Ranked tied for #75 of 704 in Dungeons & Dragons by strength.

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