Zindar
Dungeons & Dragons · Tabletop · Gold Half-Dragon Sorcerer
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Magic
- Reality Warping
- Non-Physical Interaction (Can affect intangible, incorporeal, nonexistent, and abstract enemies)
- Weapon Mastery
- Breath Attack
- Natural Weaponry
- Statistics Reduction via Weakening Breath (Can swap his breath attack out for a Weakening assault which saps the physical strength of enemies)
- Enhanced Senses
- Fire Manipulation and Weather Manipulation via Firestorm
- Extrasensory Perception via True Seeing
- Paralysis Inducement via Hold
- Telekinesis
- Transmutation via Stoneskin
- Damage Reduction
- Mind Manipulation via Dominate
- Clairvoyance
- Omnilingualism via Tongues
- Longevity
- Telepathy via Detect Thoughts
- Sleep Manipulation
- Forcefield Creation via Shield
- Energy Manipulation and Homing Attack via Magic Missile
- Limited Creation via Mending
- Light Manipulation
- Empathic Manipulation via Friends
- Flight
Weaknesses
Intent on revenge against those who slight him
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
More from Dungeons & Dragons
Close fights from other series
Compare Zindar with another character · Zindar on the VS Battles Wiki