Xanathon
Dungeons & Dragons · Tabletop · Human Cleric
- Tier
- LOW 7-B
- Attack Potency
- Small City Level
- Speed
- Relativistic+, up to Ftl+
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Magic
- Reality Warping
- Holy Manipulation
- Subjective Reality
- Non-Physical Interaction (Can affect intangible, incorporeal, abstract, conceptual, and nonexistent enemies)
- Immortality (Types 2 and 8; cannot be harmed physically unless within 10 feet of his soul, which is trapped within a gem he keeps hidden tens of miles away from him)
- Invulnerability
- Social Influencing
- Resurrection via Raise Dead
- Clairvoyance via Locate Object
- Healing via Cure Wounds
- Purification via Cure Disease
- Power Nullification via Dispel Evil
- Blessed by Cretia
- Death Manipulation and Soul Manipulation via Finger of Death
- Transmutation and Animal Manipulation via Sticks to Snakes
- Water Manipulation via Create Water
- Size Manipulation via Growth of Animals
- Curse Manipulation via Curse
- Light Manipulation via Continual Flame
- Paralysis Inducement via Hold Person
- Mind Manipulation via Snake Charm
- Fear Manipulation via Cause Fear
- Statistics Amplification via Striking
- Weapon Mastery
- Extreme Resistance to Soul Manipulation (His essence is stored within a diamond he keeps far away from him)
Weaknesses
If his soul gem is brought within 10 feet of him, he is no longer immortal, nor is he invulnerable.
Ranked tied for #63 of 704 in Dungeons & Dragons by strength.
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