Demonic Beast

Fire Emblem · Games · Former Humans, Monsters

Other Demonic Beasts

Tier
7-C
Attack Potency
Town Level
Speed
Subsonic, up to Ftl
Durability
Town Level

Wandering Beast/Maurice

Tier
HIGH 6-A
Attack Potency
Multi-Continent Level
Speed
Subsonic, up to Ftl
Durability
Multi-Continent Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Berserk Mode
  • Possibly Large Size (Type 0)
  • Longevity (It is unknown of their lifespan, but one such beast had lived for a thousand years)
  • Immortality (Type 4)
  • Enhanced Senses (Demonic Beast sense the presences of people)
  • Natural Weaponry
  • Non-Physical Interaction (Should be capable of harming phantom soldiers)
  • Resurrection (Has to be fell thrice in order to kill them)
  • Empowerment (With each time they died, they grow more durable than before)
  • Forcefield Creation and Damage Reduction (Via Barrier)
  • Regeneration (Low-Mid; each time they are felled, their wounds are healed and they recover to full health. Can repair their barrier if it's heavily damaged after using their Staggering Blow)
  • Limited Power Nullification (Via Vital Defense)
  • Healing (Via Renewal)
  • Breath Attack
  • Statistics Reduction (Via Seal Strength and Flame Breath)
  • Statistics Amplification (Via Strength +2)
  • Fire Manipulation (Via Flame Breath)
  • Magic (Via the resistance to magic stat directly stated to exist like here)
  • Unconventional Resistance to Soul Manipulation (Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
  • Superhuman Physical Characteristics
  • Berserk Mode
  • Possibly Large Size (Type 0)
  • Longevity (It is unknown of their lifespan, but one such beast had lived for a thousand years)
  • Immortality (Type 4) and Resurrection (Has to be fell thrice in order to kill them)
  • Natural Weaponry
  • Non-Physical Interaction (Should be capable of harming phantom soldiers)
  • Enhanced Senses (Demonic Beast sense the presences of people)
  • Empowerment (With each time they died, they grow more durable than before)
  • Forcefield Creation and Damage Reduction (Via Barrier)
  • Regeneration (Low-Mid; each time they are felled, their wounds are healed and they recover to full health. Can repair their barrier if it's heavily damaged after using their Staggering Blow)
  • Limited Power Nullification (Via Vital Defense)
  • Breath Attack (Via Poison Breath)
  • Poison Manipulation (Via Poison, Poison Strike and Poison Breath)
  • Statistics Reduction (Via Heartseeker)
  • Magic (Via the resistance to magic stat directly stated to exist like here)
  • Unconventional Resistance to Soul Manipulation (Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
  • Superhuman Physical Characteristics
  • Berserk Mode
  • Possibly Large Size (Type 0)

Weaknesses

They are usually mindless creatures of destruction. Weak to Monster-effective weapons and attacks. If their barrier is broken, the power that fueled the barrier will have nowhere else to go, and will likely cause confusion for the monsters, making them unable to move for a short while. Without the power flowing around them, they will not be able to restore their barriers.

Ranked tied for #9 of 160 in Fire Emblem by strength.

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Close fights from other series

Compare Demonic Beast with another character · Demonic Beast on the VS Battles Wiki