Robin (Fire Emblem)
Fire Emblem · Games · Human, Dragon Vessel, Tactician
Base
- Tier
- 7-B, up to 4-A
- Attack Potency
- City Level, up to Multi-Solar System Level
- Speed
- Superhuman, up to Massively Hypersonic
- Durability
- City Level
Endgame
- Tier
- HIGH 6-C, up to 4-A
- Attack Potency
- Large Island Level, up to Multi-Solar System Level
- Speed
- Massively Hypersonic
- Durability
- Large Island Level, up to Multi-Solar System Level
Powers and abilities
- Superhuman Physical Characteristics
- Magic, and Durability Negation (Magic completely bypasses physical defenses such as armor, or thick hides)
- Fire Magic
- Thunder Magic
- Wind Magic
- Expert Swordsman and Tome user
- Extrasensory Perception and Non-Physical Interaction (Can see, attack, and kill ghosts)
- Very good at improvising, Master Tactician (Single-handedly turned the tide of two wars that took place across entire continents)
- Darkness Manipulation (As seen here)
- Statistics Amplification (Can temporarily raise his own stats and those of his allies with a Rally Spectrum)
- Information Analysis/Analytical Prediction (Can see "The enemy's strength, their weaponry, and the flow of battle")
- Resurrection (Came back from the dead in the event that he kills Grima along with himself, as long as his bonds are strong enough)
- Dimensional Travel (Escaped Grima's pocket dimension)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- Unconventional Resistance to Soul Manipulation (Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
Weaknesses
Can lose control of himself if controlled by Grima. Can be mind controlled by Validar, Can only resurrect if his bonds with his/her allies are strong enough
Ranked tied for #13 of 160 in Fire Emblem by strength.
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