Psycho Red
Power Rangers · Series · Ranger, Psycho Ranger
- Tier
- LOW 2-C
- Attack Potency
- Universe Level+
- Speed
- Subsonic, up to Massively Ftl+
- Durability
- Universe Level+
Powers and abilities
- Morphin Grid Energy (Ranger Physiology/Red Ranger)
- Martial Arts
- Acrobatics
- Genius Intelligence
- Analytical Predictions (When they know a move, they can predict when the opponent will make it)
- Void Manipulation (All their energies and powers come from the void that opposes the Morphin Grid)
- Enhanced Senses (Night Vision; Those saturated with void energy can see perfectly in any amount of light)
- Matter Manipulation (Molecular; His attacks are filled with void energy which tear at the molecular bonds of the enemy)
- Durability Negation (Void damage ignores someone's defense)
- Corruption (Those that use the powers of the void will have their thoughts, mind and soul corrupted)
- Energy Projection and Electricity Manipulation (Capable of creating attacks of void energy in the form of energy balls, energy blasts or electricity)
- Darkness Manipulation (Powers of void allow you to merge with the darkness around you)
- Healing (By focusing on the energies of the void, one can heal themselves)
- Resistance to Light Manipulation (Those saturated with void energy can see perfectly in any amount of light without being blinded)
- Enhanced Senses (Hearing; The Psychos can sense, listen and locate specific sounds across entire cities)
- Sound Manipulation (The Psychos can memorize sounds, being also able to match objects and people with the sound they make that they previously memorized)
- Shapeshifting (Capable of changing their appearance at will. Can shapeshift into any humanoid life-form)
- Body Control (Can spin their body parts 360 degrees)
- Teleportation (Capable of teleporting at will)
- Energy Projection (Capable of projecting energy blasts from his eyes)
- Statistics Amplification (Speed; The Psychos can increase their speed to blitz the Power Rangers)
- Smoke Manipulation (The Psychos can release smoke from their hands)
- Transformation (Psychos can transform into their monster forms and vice versa)
- Portal Creation and BFR (The Psychos can create a spatial vortex that can teleport others even to other dimensions)
- Attack Reflection (The Psychos can reflect attacks back to the opponent with just their hands)
- Intangibility (Can phase through solid ground and bring others with them)
- Absorption (Knowledge and Power; Can absorb the the knowledge of others including their powers, by touching their heads)
- Summoning (Can summon his Psycho Sword)
- Psycho Sword
- Attack Reflection (Can reflect attacks back to the attacker)
- Explosion Manipulation (Can make the ground explode)
- Temperature Manipulation (Being the psycho counterpart of the Spiral Saber, it should retain the abilities of the Spiral Saber which includes its ability to freeze and melt anything)
- Creation (Capable of creating handcuffs on someone's hands to restrain them)
- Pressure Points (Psycho Red can accurately hit a target on places that would ignore their overall defense such as neck chops)
- Size Manipulation (Psychos can freely increase their size to match that of the Megazords)
- Large Size (Type 2; Megazords are 184 meters tall)
- Limited Mind Manipulation (Can control the rest of the Psycho Rangers)
- Immortality (Type 7; The Psycho Rangers can act as ghosts upon their destruction)
- In-Space Ranger weapons (The Psychos are completely immune to the weapons of the In-Space Power Rangers which includes the following abilities)
- Paralysis Inducement (The Satellite Stunner can project sonic beams that stun others in place)
Weaknesses
Psychos struggle to work as a team and will often backstab each other at times. Often are attracted to Rangers of the same color as them and will target them first.
Ranked tied for #10 of 62 in Power Rangers by strength.
More from Power Rangers
Close fights from other series
Compare Psycho Red with another character · Psycho Red on the VS Battles Wiki