Bernard

Dungeons & Dragons · Tabletop · Guardian Construct

Tier
9-A
Attack Potency
Small Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Small Building Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Inorganic Physiology (Type 2)
  • Large Size (Type 0)
  • Weapon Mastery (Bernard is extremely talented in the usage of his glaive)
  • Electricity Manipulation (Bernard's attacks are imbued with lightning, and he can emit large pulses of static energy to harm every target around him; Leaping Static strikes a target and then arcs off of them to strike many targets in distant locations at the same time)
  • Enhanced Senses (Bernard is ever-alert, such that he cannot be surprised)
  • Damage Reduction (Bernard's armored skeleton reduces incoming damage from all sources significantly)
  • Light Manipulation (Bernard carries Lenore's ring, Guiding Light, which allows one to use the light cantrip)
  • Non-Physical Interaction (Bernard's weapon allows him to strike enemies that are intangible, incorporeal, abstract, or even nonexistent)
  • Due to being a construct they have Extreme Resistance to Poison Manipulation (Shown here)
  • Mind Manipulation (Shown here)
  • Death Manipulation (Shown here)
  • Disease Manipulation (Shown here)
  • Energy Absorption (Shown here)
  • Sleep Manipulation (Shown here)
  • Paralysis Inducement (Shown here)
  • Status Effect Inducement (Can't be stunned)
  • and Statistics Reduction (Can't have their ability score reduced or damaged)

Weaknesses

None notable

Ranked tied for #102 of 704 in Dungeons & Dragons by strength.

More from Dungeons & Dragons

Close fights from other series

Compare Bernard with another character · Bernard on the VS Battles Wiki