Elf

Dungeons & Dragons · Games · Elf, Adventurer

Tower of Doom

Tier
7-B
Attack Potency
City Level
Speed
Relativistic+, up to Ftl
Durability
City Level

Shadow Over Mystara

Tier
6-C
Attack Potency
Island Level+
Speed
Relativistic+, up to Ftl
Durability
Island Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Longevity (Elves often live to be over 1200 years old)
  • Weapon Mastery (Can use nearly any weapon with immediate proficiency and is the most skilled with bow)
  • Acrobatics (Quite good at jumping and able to perform sliding and somersault kicks, evasive rolls and several types of aerial attacks and combos)
  • Vehicular Mastery (All members of her party can navigate on a a simple raft through enemies and obstacles)
  • Enhanced Senses (Elves have infravision, which enables them to see up to 60 feet in the dark. Moreover, merely passing within 10 feet of a concealed door gives them a chance to notice it, and the odds increase considerably if actively searching for it)
  • Stealth Mastery (Elves have the natural ability to move more silently than other races, even though it is subject to a few limitations)
  • Magic
  • Non-Physical Interaction (Can harm Hellhounds and the Ezerhorden, with the latter being an incorporeal spectre. Magic is capable of interacting with creatures in different planes of existence, as well as abstract, intangible, incorporeal, and nonexistent entities)
  • Reality Warping (All magic is the result of manipulating The Weave, a multiversal construct personified by the Goddess Mystra, which in turn refines the raw power of the entity known as The Serpent)
  • Weapon Creation (The Elf is the only character to have an infinite supply of normal arrows)
  • Plant Manipulation (Can conjure a whirlwind of leaves around her to damage her enemies)
  • Attack Reflection (All members of her party are able to send back burning oil satches thrown at him with a sword strike)
  • Illusion Nullification (Adventurers such as her can destroy the illusory duplicates of Deimos and the Displacer Beast with physical strikes, which shouldn't normally be possible)
  • Limited Levitation (Via Floating Stone. Only in SoM)
  • Resistance to Empathic Manipulation (Elves are naturally refractory to charm-related spells)
  • Sleep Manipulation and Petrification (Limited; All members of the party can fight back such effects, although it requires some effort and leaves them exposed in the meantime. Moreover, Elves have an innate resistance to sleep-inducing spells)
  • Magic
  • Energy Projection and Homing Attack (Via Magic Missile)
  • Invisibility (Via Invisibility)
  • Fire Manipulation (Via Fireball)
  • Electricity Manipulation (Via Lightning Bolt)
  • Transmutation (Via Polymorph Others)
  • Ice Manipulation (Via Ice Storm)
  • Poison Manipulation (Via Cloud Kill)
  • Same as before
  • plus Statistics Amplification (Via Haste)
  • Summoning
  • Air Manipulation and Earth Manipulation (Via Conjure Elemental)
  • Magic
  • Non-Physical Interaction
  • Reality Warping
  • Empowerment (Depending on the path taken during the adventure, she might be rewarded with a magical sword that increases her natural attacking power and she might acquire an even stronger one later in the game)
  • Fire Manipulation
  • Healing
  • Statistics Amplification
  • Status Effect Inducement (Hammers have a chance to make the target dizzy for a moment. Also via Continual Light)
  • Energy Projection and Homing Attack
  • Light Manipulation
  • Electricity Manipulation and Resistance to Fire

Weaknesses

None notable.

Ranked tied for #53 of 704 in Dungeons & Dragons by strength.

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