Magic User
Dungeons & Dragons · Games · Human, Magic User, Adventurer
- Tier
- 6-C
- Attack Potency
- Island Level+
- Speed
- Relativistic+, up to Ftl
- Durability
- Island Level+
Powers and abilities
- Superhuman Physical Characteristics
- Genius Intelligence
- Weapon Mastery (Despite having limited talent for armed combat, the Magic User is quite skilled with staffs, wands, his trusted dagger and a few throwing weapon)
- Acrobatics (Very good at jumping and able to perform sliding kicks, as well as aerial and diving attacks)
- Vehicular Mastery (Can navigate on a a simple raft through enemies and obstacles)
- Magic
- Non-Physical Interaction (Can harm Hellhounds and the Ezerhorden, with the latter being an incorporeal spectre. Magic is capable of interacting with creatures in different planes of existence, as well as abstract, intangible, incorporeal, and nonexistent entities)
- Reality Warping (All magic is the result of manipulating The Weave, a multiversal construct personified by the Goddess Mystra, which in turn refines the raw power of the entity known as The Serpent)
- Damage Boost and Status Effect Inducement (With his personal dagger)
- Teleportation (Can warp himself backwards to avoid enemy attacks)
- Energy Projection and Homing Attack (Via Magic Missile)
- Fire Manipulation (Via Fireball, Wall of Fire, Conjure Elemental, Wand of Fire Ball and Burning Oil)
- Electricity Manipulation (Via Lightning Bolt)
- Ice Manipulation (Via Ice Storm and Wand of Cold)
- Summoning (Via Conjure Elemental, Meteor Swarm and Final Strike)
- Weather Manipulation (Via Conjure Elemental)
- Poison Manipulation (Via Cloud Kill and his personal dagger)
- Petrification (Via Flesh to Stone)
- Afterimage Creation (Via Projected Image)
- Gravity Manipulation (Via Reverse Gravity)
- Death Manipulation (Via Power Word Kill)
- Attack Reflection (All members of the party are able to send back burning oil satches thrown at them with a physical strike)
- Illusion Nullification (All members of the party can destroy the illusory duplicates of Deimos and the Displacer Beast with physical strikes, which shouldn't normally be possible)
- Levitation (Via Floating Stone. He also levitates instead of running)
- Limited Resistance to Sleep Manipulation and Petrification (All members of the party can fight back such effects, although it requires some effort and leaves them exposed in the meantime)
- Magic
- Non-Physical Interaction
- Reality Warping
- Fire Manipulation
- Statistics Amplification
- Damage Reduction
- Damage Boost
- Status Effect Inducement (Via Continual Light)
- Healing (Via healing potions and Cure Serious Wounds)
- Light Manipulation (Via Continual Light)
- Energy Projection and Homing Attack (Via Magic Missile)
- Invisibility (Via Invisibility)
- Transmutation (Via Polymorph Others)
- Electricity Manipulation (Via Lightning Bolt)
- Summoning (Via summoning items)
Weaknesses
None notable.
Ranked tied for #53 of 704 in Dungeons & Dragons by strength.
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